Mostlyjoe
Explorer
Mostly fiddly bits.
* Where was it expressly stated that an unconcious foe/ally gets saves when forced movement pushes them over an object. I know this has been errated but I'd like a source. What's the logic besides preventing this potential instakill exploit in the way the game mechanics work?
* Oppertunity Attacks are only melee basic, but extra attacks from Warlords/Clerics can be Melee and Ranged basic correct? This is to prevent Wizard/Warlocks from using their bolts to do OA's right?
* What's your house rule to keep Barbarian Warforged from being unkillable. I'm sure the final version will fix the issue, but I'm just looking for a quick work around.
* Do you find the Dhampyr Quickling Druid = Speed 9 exploit bad or just weird?
Thanks!
* Where was it expressly stated that an unconcious foe/ally gets saves when forced movement pushes them over an object. I know this has been errated but I'd like a source. What's the logic besides preventing this potential instakill exploit in the way the game mechanics work?
* Oppertunity Attacks are only melee basic, but extra attacks from Warlords/Clerics can be Melee and Ranged basic correct? This is to prevent Wizard/Warlocks from using their bolts to do OA's right?
* What's your house rule to keep Barbarian Warforged from being unkillable. I'm sure the final version will fix the issue, but I'm just looking for a quick work around.
* Do you find the Dhampyr Quickling Druid = Speed 9 exploit bad or just weird?
Thanks!
Last edited: