Faerl'Elghinn
First Post
dcollins said:By the core rules, rolling a natural 1 is auto-fail, a 20 is auto-hit, for all attack rolls and saving throws. Period. Those are the rules. If you don't like it, suggest to your DM that you'd like to use "Variant: Automatic Hits and Misses" (ch. 3) in which a natural 1 counts as -10 and a natural 20 counts as 30. Of course, you would still have a chance to fail your poison save until your Fortitude bonus was +24.
The fact that a rule exists does not make it any less ludicrous or incongruous with the rest of the system. I believe the intent of this thread is merely to point out the illogical nature of the rule, in which case it is in the correct forum, as this forum is for the discussion of rules. In my opinion, the complaint is entirely valid, although I differ somewhat from the original poster in my ideas as far as a reasonable solution to the problem.