So I was making some new encounters for a dungeon crawl type adventure...and still wondering if something is missing in the encounter math.
I have 5 6th level players, so a CR budget of 10 is an "easy" fight.
I was looking at the Warrior NPC in the back of the book (there are a lot of good npcs btw, bravo), which is a CR 1/8. So literally 80 of these guys is supposed to be an easy encounter. Obviously there has to be some reasonability check on the DM, but I can't imagine a normal 6th level group being able to take on 80 of these guys, let alone for it to be "easy", they would all have to stand in like a fireball square for that to be true. 80 of those guys would do an average of 80 damage a round to an AC 20 character.
It just seems that there needs to be some accounting for CR adjustments when the number of creatures gets to a large threshold.
Barring that, is there some "number limit" that the CR system was tested for that I should include? Aka any number above 20 or something is considered "out of the bounds of the system"?
I have 5 6th level players, so a CR budget of 10 is an "easy" fight.
I was looking at the Warrior NPC in the back of the book (there are a lot of good npcs btw, bravo), which is a CR 1/8. So literally 80 of these guys is supposed to be an easy encounter. Obviously there has to be some reasonability check on the DM, but I can't imagine a normal 6th level group being able to take on 80 of these guys, let alone for it to be "easy", they would all have to stand in like a fireball square for that to be true. 80 of those guys would do an average of 80 damage a round to an AC 20 character.
It just seems that there needs to be some accounting for CR adjustments when the number of creatures gets to a large threshold.
Barring that, is there some "number limit" that the CR system was tested for that I should include? Aka any number above 20 or something is considered "out of the bounds of the system"?