herrozerro
First Post
Slightly inspired by Morrus' thread about names for humans, I have been rattling around a setting for a while now and the question I keep coming back to is should I include humans as an option?
For the most part, I see the inclusion of humans in games to be the base where we can then as players can then expound upon. Since we are humans, we can compare everything in the game to what a human is and then at least understand how we would fit next to it.
But is the inclusion of humans needed? If a game or setting had no human analogue would the game have less appeal? As a sort of workaround in my own setting I have been building a close human analogue, but it's more like a human+.
For the most part, I see the inclusion of humans in games to be the base where we can then as players can then expound upon. Since we are humans, we can compare everything in the game to what a human is and then at least understand how we would fit next to it.
But is the inclusion of humans needed? If a game or setting had no human analogue would the game have less appeal? As a sort of workaround in my own setting I have been building a close human analogue, but it's more like a human+.