KYRON45
Hero
The point of the players is to interact with each other and the setting. A character isn't special until they do something special. When the DM sets up the premise for the campaign the players should buy into that premise and not go out of their way to circumvent the DM.So what is the point of players, then? I mean, why does the GM just not write some more setting bible if they have such little interest in the players and their play of their PCs?
The first thing i do when i make a new PC is ask...what can this person contribute to both the party and the proposed campaign premise. I don't immediately find a way to tell the DM thanks for running the campaign but my idea is better.