Micah Sweet
Level Up & OSR Enthusiast
Or...maybe attention to detail matters to you?If you spend a year making something and then pitch it to your players and none of them find it nearly as interesting as you had hoped, is it an issue of them being bad players for not instantly loving whatever you created? Or is the issue that you worked too hard on something without actually confirming that it would be interesting to the people interacting with it?
Because if you're spending an entire year working on a setting before anyone is even allowed to know anything about it, I don't really think players are what you're looking for. I think an audience is what you're looking for.
Can you try giving someone in this thread who doesn't agree with you the benefit of the doubt?