trancejeremy
Adventurer
Right, but OTOH those super low ACs weren't likely to factor in a whole lot. Most creatures in that category weren't going to be defeated by the fighters hacking at them anyway. They were going to go down to magic, and probably not even by direct magical attack, but by 'indirect' means (IE like dropping a wall on them or collapsing the ceiling of a cave, or sticking them fast with rock to mud, etc). Heck, things like demon lords all have practically unlimited teleportation and/or gating capability. At best your post level 12 fighters might manage to be in for the final kill once the monster was somehow disabled in some way.
So, yes, melee combat in a sense 'breaks down', but it hardly matters. No sane wizard would stick around to play pokey with a monster in the deep sub zero AC category if all they were going to be doing was sticking it with their dagger. That would be true even if the monster's AC was 2 in all likelihood.
I disagree - while you point out that direct magical attacks weren't terribly effective (because of the high magic resistance of such monsters), most high level fighters had a nice magical weapon and probably some sort of strength enhancing item (ie, Girdle of Giant Strength)
Say for instance, a 13th level Paladin with a Holy Avenger and a Girdle of Frost Giant Strength. That would be +9 to hit with a THAC0 of 8, so while he'd need an 18 to hit AC -10, he'd only have to roll a 9, which is more often than not. And since they'd get two attacks per round, would probably be hitting it once per round.
And the damage would likely be 1d12+10 (for being Holy Avenger vs a Demon, in Lolth's case) + 9 for strength. So 20-31 points of damage.
I actually just went through the module The Forgotten Temple of Baalzebub for OSRIC (a high level module ironically with a lot of demons in it) with said Paladin (as well as a 12th level Fighter with a Sun Blade) and they really cleaned up (since most didn't have ACs anywhere near -10).
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And bear in mind, Teleportation in AD&D carried some risk, it wasn't something you would want to do unless it was an emergency as it has a chance of killing you (getting caught in the ground) (until Teleport Without Error came along)
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