Hussar
Legend
((This was something I wrote some time ago. The recent thread on Druids made me go dig it up and I thought I'd post it here.))
Throughout the history of Adnd, druids have been viewed as true Neutral. True, some leaned in one alignment direction or another, but druids were always supposed to retain their objectivity. With 3e, that has changed. While druids may still be true Neutral, they can also be another other Neutral alignment, thus losing their objectivity. What follows here is my view of how variously aligned druids view the world.
Lawful Neutral – The LN druid sees nature as a grand order with definite rules. Spring follows Winter, creatures are born, live and die. Everything in nature obeys certain rules and it is the druid’s role to enforce these rules. A LN druid is probably the most proactive of all the druids. He is more capable of making long term and very complex plans for the future than any other druid. Take his grove for instance. A LN druid’s grove would probably most resemble a garden, with the druid taking great pains to create a perfectly sustainable forest. Remove the dead wood and allow new growth, allow or influence beavers to dam a stream and redirect water. Aid various species in the grove to create a perfect balance between predator and prey. Maintain order within the bounds of his land.
Neutral Good – A NG druid, on the other hand, reveres the nurturing and aesthetic properties of nature. She sees her place in nature as lending a helping hand to those in need. Her grove will likely be in a secluded place, away from larger dangers, where she can help to heal and minister to sick or dying animals. In her grove, there would be few if any predators, and her primary goal will be to ease the suffering caused by outside forces.
Chaotic Neutral – A CN druid is the epitome of the capriciousness and creativity of nature. The flash flood, the forest fire that brings new growth, the late freeze which kills new growth. All are the same to the CN druid. His grove would be a mass tangle of riotous growth. He is the least involved in the maintenance of his grove. Let it grow as it wills, he says. Everything is good. He could also be the experimenter of druids. Using his abilities to change and alter creatures, not in an attempt to improve, but merely to see what happens. His grove will likely be filled with both animals and magical creatures.
Neutral Evil – A NE druid lives for the malice of nature. The cat playing with it’s prey. The wolverine destroying any animal unlucky enough to get in its way. The feeding frenzy of a school of sharks. All these things are meat and drink to a NE druid. She believes only in the strong surviving, and, of course, she is at the top of the food chain. She delights in setting one group of predators on another to make the victor stronger. Animals in her grove are going to be lean, vicious and very, very strong. And, as her animals grow stronger, she can expand her sphere of control to ever-larger areas, creating more competition and thus even stronger animals. Her grove is a violent and highly dangerous place and woe on the poor little girl who takes cookies to her grandmother and ventures into this wolf’s den.
Throughout the history of Adnd, druids have been viewed as true Neutral. True, some leaned in one alignment direction or another, but druids were always supposed to retain their objectivity. With 3e, that has changed. While druids may still be true Neutral, they can also be another other Neutral alignment, thus losing their objectivity. What follows here is my view of how variously aligned druids view the world.
Lawful Neutral – The LN druid sees nature as a grand order with definite rules. Spring follows Winter, creatures are born, live and die. Everything in nature obeys certain rules and it is the druid’s role to enforce these rules. A LN druid is probably the most proactive of all the druids. He is more capable of making long term and very complex plans for the future than any other druid. Take his grove for instance. A LN druid’s grove would probably most resemble a garden, with the druid taking great pains to create a perfectly sustainable forest. Remove the dead wood and allow new growth, allow or influence beavers to dam a stream and redirect water. Aid various species in the grove to create a perfect balance between predator and prey. Maintain order within the bounds of his land.
Neutral Good – A NG druid, on the other hand, reveres the nurturing and aesthetic properties of nature. She sees her place in nature as lending a helping hand to those in need. Her grove will likely be in a secluded place, away from larger dangers, where she can help to heal and minister to sick or dying animals. In her grove, there would be few if any predators, and her primary goal will be to ease the suffering caused by outside forces.
Chaotic Neutral – A CN druid is the epitome of the capriciousness and creativity of nature. The flash flood, the forest fire that brings new growth, the late freeze which kills new growth. All are the same to the CN druid. His grove would be a mass tangle of riotous growth. He is the least involved in the maintenance of his grove. Let it grow as it wills, he says. Everything is good. He could also be the experimenter of druids. Using his abilities to change and alter creatures, not in an attempt to improve, but merely to see what happens. His grove will likely be filled with both animals and magical creatures.
Neutral Evil – A NE druid lives for the malice of nature. The cat playing with it’s prey. The wolverine destroying any animal unlucky enough to get in its way. The feeding frenzy of a school of sharks. All these things are meat and drink to a NE druid. She believes only in the strong surviving, and, of course, she is at the top of the food chain. She delights in setting one group of predators on another to make the victor stronger. Animals in her grove are going to be lean, vicious and very, very strong. And, as her animals grow stronger, she can expand her sphere of control to ever-larger areas, creating more competition and thus even stronger animals. Her grove is a violent and highly dangerous place and woe on the poor little girl who takes cookies to her grandmother and ventures into this wolf’s den.