Alas, I'm a bit too busy. But I'd be happy to help you spec things out!
On these, I think more work is needed. The "only effects slivers" isn't correct for all of their abilities. But right now, I can't recall what the appropriate "sharing" power mod would be for attacks.
Slivers in HERO
Shared base stats
POWER : usable on others, Always on, 0END cost, AoE: Radius, Only affects Slivers
Clot Sliver
POWER: Heal, Resurrection only, usable on others, ___END cost (Black), AoE: Radius, Only affects Slivers
Fury Sliver
POWER: Autofire Naked Power Advantage, usable on others, Always on, 0END cost, AoE: Radius, Only affects Slivers
Lymph Sliver
POWER: 25% Damage Reduction (Physical and Energy), Resistant, usable on others, Always on, 0END cost (Black), AoE: Radius, Only affects Slivers
Muscle Sliver
POWER: Density Increase, usable on others, Always on, 0END cost, AoE: Radius, Only affects Slivers
Synchronous Sliver
POWER: Damage Shield; Linked to an attack, usable on others, Always on, 0END cost (Black), AoE: Radius, Only affects Slivers
Virulent Sliver
POWER: NND Poison, usable on others, Always on, 0END cost (Black), AoE: Radius, Only affects Slivers
Ward Sliver
POWER: 75% Damage Reduction (Physical and Energy), Resistant, only works vs one Color, usable on others, Always on, 0END cost (Black), AoE: Radius, Only affects Slivers
Winged Sliver
POWER: Heal, Resurrection only, usable on others, Always on, 0END cost (Black), AoE: Radius, Only affects Slivers
On these, I think more work is needed. The "only effects slivers" isn't correct for all of their abilities. But right now, I can't recall what the appropriate "sharing" power mod would be for attacks.
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