• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

A Mechanic for Running Mazes, Trackless Wilderness, etc.

RangerWickett said:
This reminds me of trying to write rules for races and chases in Tournaments, Fairs, & Taverns. True, races are a bit more interesting than looking at walls, but I discovered the same thing: to make them work in a game, you need to have variety, and other challenges to keep it from being just dice rolls. If you ever did just have a straight footrace with no obstacles, you'd damned well better have a strong emotional investment in winning the race.

Yeah, I've run into the same thing. Chase scenes -- one of the most exciting tropes in an action movie -- can be crushingly dull in most RPGs.
 

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