A Merc's Life: Howl of the Carrion King [01]

The Wait Is Over! (Mid-Round)

Keeland tries again to impact the fight with his bow, but once again his arrow spins off into the trees.

Working to fend off both of its attackers, the Gnoll swipes at Aodhán, breaking through the scales on his armor and scoring triple lines down the Abhac's bicep, before turning its deadly attentions to the foe it perceives as the more dangerous.

After taking a step away from Aodhán in an attempt to limit his attack, the Gnoll sends a long arm lashing out, driving a fist against Houwlou's jaw with the impact of a warhammer. The follow up bite misses as Houwlou frantically jerks his sword arm back for another swing.

Kecil calmly takes a step forward to improve his range and sends another sling bullet streaking toward the Gnoll. This one flies true and staggers the enemy with a solid blow to the head.

[sblock=OOC]Aodhán takes 9 from the claws, Houwlou takes 8 from the fist (claw attack really, but I ran out of adjectives for them so I decided to mix it up).

Gnoll: To Hit (1d20+8=21, 1d20+8=15, 1d20+3=5)

Gnoll: Damage (1d6+6=9, 1d6+6=8)

Kecil: To Hit (1d20+6=23)

Kecil: Damage (1d3-1+1d6=4) (Forgot Rogues can sneak attack with ranged weapons w/in 30').

Aodhán and Harn are up to finish Round 03![/sblock]
 

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Grunting in pain, Aodhán takes a step back out of the reach of the deadly foe, blood dripping from the deep wound left in him by the gnoll.

"Watch where you're aiming that thing Keeland. Don't you elf's no how to shoot a bow? Let me help" the abhac cleric calls out and Keeland feels something guiding his aim.

[sblock=OOC *Ranged PC's plz read]
Move: to T13
Standard - Cast Blessed Aim, 50' burst centered on Aodhán, granting everyone a +2 morale bonus on ranged attack rolls.
[/sblock]

[sblock=stats]
Aodhán Gawain - Male Abhac Cleric 1
Initiative: +2, Passive Perception: 15, Darkvision 60'
AC: 18 Fort: +4 Reflex: +2 Will: +7
HP: 3/19

Spells Remaining*:
0 - Detect Magic, Create Water, Mending
1 - Bless, Protection from Evil, Blessed Aim

Save DC: 15 + spell level

Abilities: Dimensional Hop: 10'/level/day - used
Copy Cat: Illusory Copy of self 1 round/day
[/sblock]
 

OOC: re blessed aim...niiiiice! thanks amn!


Harn looks at the gnoll as it had scowled at him, "oh, so you want some more? here ya go!"

Specialist ability:
acid dart d6+1/2 levels
+2 w/ blessed aim
1d20=12, 1d6=2 (touch attack, firing in meele already calcuated)

A green glob forms in Harn's hand as he waves his wand over his palm. the glob forms a rough dart shap which he then takes in his hand , aims and throws in the the heated combat.

[sblock=stat block]
Harnrey Drextin, Human wizard, specialist (conjurer) 1
HP: 15/15 ; Init: +2; BAB: +0; CMB: +1 percep: +3
str: 13 dex: 15 Con: 16 Int: 18 Wis: 17 Cha: 12

saves:
fort: +3
Ref: +2
Will: +5

Ac:
base: 14
touch: 12
flatfoot: 12

melee weapon:
Battle Ax att: +2 Dam: d8+1 type slash Crit:X3

Ranged attack:
Launch Bolt spell: +2 Dam: d8 Type: pierce Crit:19-20/x2

wizard drextin's spells for the day (dc = 14+sp lv.:

0 level
prestidigitaation, Launch bolt, Caltrops

level 1
orb of acid(lesser), Lo-lite vision

Specialist abilities:
+2 to ac +1/5 levels
acid dart d6+1/2 levels
[/sblock]
 

The Wait Is Over (Round 03 Wrap)

Harnry feels a divine presence guiding his aim, and the dart of acid strikes true. Another singed area is left on the Gnolls hairy chest as the acid dissipates.

Battered, bruised and bloodied the huge Gnoll still isn't ready to give up the fight. It throws its head back and spreads its arms wide, howling defiance at the night sky; Houwlou sees his short life coming to an end, but the creature staggers after its howl. Maybe it's almost done for . . .

[sblock=OOC]Keeland and Houwlou are up.

Anyone with Knowledge: Nature or Heal Skills should make a check.[/sblock]
 

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Things That Make You Go Hmmm.

[sblock=Houwlou & Keeland]This thing should be dead - Keeland's last shot to the chest should have been mortal, but the thing keeps coming. If anything, it's gaining ferocity rather than losing it.[/sblock]

[sblock=Houwlou]Make an Attack of Opportunity, please - it's about to leave the square you threaten and the description will be easier if I have your attack first.[/sblock]
 


The Wait Is Over (Round 03, Mid)

The fearsome Gnoll lurches as Keeland's arrow sinks deep into its chest. Its head snaps around, its baleful gaze lighting on its latest tormentor. Houwlou takes full advantage of the distraction to cut deep into the creature's side - surely a mortal blow!

But in spite of the damage it's absorbed the Gnoll takes a quick step toward Keeland and leaps twenty five feet through the air, raking the Bard with ragged claws as it lands and almost causing him to drop his bow.

Kecil steps back and sends another sling bullet flying, but this time the missile flies wide of the mark.

[sblock=OOC]TH: 1d20+8=27
Damage: 1d6+6=8

Aodhán and Harn are up.[/sblock]
 

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Seeing the acid blobs are working, Harn takes a 5 foot step NE and sends another blob through the air at the gnoll.

Specialist ability:
acid dart d6+1/2 levels
+2 w/ blessed aim
1d20=3, 1d8=1

this time his aim is way off as the blob only hits a tree and sizzles some of the bark off.

[sblock=stat block]
Harnrey Drextin, Human wizard, specialist (conjurer) 1
HP: 15/15 ; Init: +2; BAB: +0; CMB: +1 percep: +3
str: 13 dex: 15 Con: 16 Int: 18 Wis: 17 Cha: 12

saves:
fort: +3
Ref: +2
Will: +5

Ac:
base: 14
touch: 12
flatfoot: 12

melee weapon:
Battle Ax att: +2 Dam: d8+1 type slash Crit:X3

Ranged attack:
Launch Bolt spell: +2 Dam: d8 Type: pierce Crit:19-20/x2

wizard drextin's spells for the day (dc = 14+sp lv.:

0 level
prestidigitaation, Launch bolt, Caltrops

level 1
orb of acid(lesser), Lo-lite vision

Specialist abilities:
+2 to ac +1/5 levels
acid dart d6+1/2 levels range 25 feet + 5/ 2 levels
[/sblock]
 

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