A Merc's Life: Howl of the Carrion King [02]

decision thyme!

Harnrey will spend a full 3 rounds to asses the school and strenght of each of the three detected magic auras

Spellcraft checks ...

East:
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1d20+9=13

West:
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1d20+9=22

South:
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1d20+9=28

OOC: I am a little confused: was this the west branch and on the south side, or the south branch on the west side?


for info purposes only:
[sblock=detect info]
Harnrey will spend a full 3 rounds to asses the school and strenght of each of the three detected magic auras

Spellcraft checks ...

East:
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1d20+9=13

West:
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1d20+9=22

South:
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1d20+9=28

East: Indeterminate
West: Faint Evocation
South: Faint Abjuration

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Moving quickly back to the North and down the East passage, the crew again looks carefully through the piles of bones. Little remains of clothing and accoutrements, but you are able to deduce that some of the bones are those of monks and some would be categorized as 'other than monks' - likely attackers.

At the end of the Northeastern passage is an intact skeleton wearing yellowing leather armor - still in amazingly good shape after all this time - and a dagger that is the source of the magical emanations.
 

"i am afraid we will have to disturb this body to remove the armor. It seems the armor and dagger are enchanted"
 




The wizard concentrates again and says, "Uh, I was worng on something. The dagger is enchanted, the armor is very well made."
 

OOC:

The dagger is +1, the armor is Masterwork (Fortified) - meaning that rather than the typical -1 Check Penalty it grants a 10% chance to negate critical or sneak attack damage.
 


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