Leif
Adventurer
Houwlou Groulenas, Olcán Ranger4
Houwlou, torn between pursuing the gnolls who left and assisting Tsadok, decides that his friends can handle the one remaining gnoll. He hustles to the door and looks out. If there is not a big gang of gnolls waiting out there already, he will carefully look around any spots that could be concealing foes, and, if the coast is clear for the moment, he will exit and try to get a sense of to where the fleeing gnolls have gone.
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[/sblock]
Houwlou, torn between pursuing the gnolls who left and assisting Tsadok, decides that his friends can handle the one remaining gnoll. He hustles to the door and looks out. If there is not a big gang of gnolls waiting out there already, he will carefully look around any spots that could be concealing foes, and, if the coast is clear for the moment, he will exit and try to get a sense of to where the fleeing gnolls have gone.
[sblock=Stat Block]
Code:
Houwlou Groulenas, Olcán Ranger
Level: Ranger 4
HP: 34/44 AC: 17 AC(T): 11 AC(FF): 16
Init: +01 ST(F):+05 ST(R):+04 ST(W):+05
Per: 15 (+2 Undead or Desert) HERO Points: 03
BAB: 04 CMB: +7 CMD: 18
Weapon Attack Damage Critical Special
Longsword (MW) +9 1d8+3 19-20/x2 +1 TH Gnolls
Dagger +1 (T) +8 (+6) 1d4+2 19-20/x2 +3 TH/Damage
Longsword (MW) +7 1d8+3 19-20/x2 (Undead)
& Dagger +1 +6 1d4+2 19-20/x2
Longsword (MW) +5 1d8+3 19-20/x2
& Longsword +4 1d8+1 19-20/x2
Javelin (M) +5 (+3) 1d6+3 20/x2 Range 30'
Selected Skills (not all are shown)
Acrobatics -5; Appraise +4; Bluff +5; Climb +2; Diplomacy +3;
Intimidate +3; Knowledge (nature) +9; Handle Animal +10; Heal +10;
Perception +15; Profession (Guide) +10; Ride +3; Sense Motive +7;
Spellcraft +10; Stealth +2; Survival +10; Swim -9
Spells Prepared:
Resist Energy