A Merc's Life: Howl of the Carrion King [03]

Tsadok

As Tsadok watches in horror, he is barely able to keep his Orc side in check. His anger wells up from a place he has repressed for quite some time. Anyone that looks at him, can see tears freely flowing as he empathizes with what the poor soul must be feeling.

Tsadok takes careful notice through his scope of each orc's face so that if the opportunity presents itself, he will not hesitate to "repay" the kindness. He then looks at the screaming, dying man, trying to remember if he knows him. He also takes notice of the onlookers, why is everyone just standing around. Whomever is control of this town must evoke such fear that no-one wants to cross him. Tsadok thinks to himself, That's gonna change.

I'm thinking The Quick and the Dead here.

After it's all over, Tsadok looks to Almah, "What is going on here? How can these deeds come to pass? What do you know of who is in control of this place?"
 

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Harnrey, still not use to his reduced health, trund and looses his last meal on the ground. "That *cough* was *shudder* brutal *hack-shudder*"
 

Houwlou Groulenas, Olcán Ranger4

"Do we know who that man was -- was he one of ours who ventured too close to the Gnolls encampment, or did they dare snatch him from the safety of our camp? Where else would they likely find a human victim out here?"

[sblock=Stat Block]
Code:
   Houwlou Groulenas, Olcán Ranger
   Level: Ranger 4
   HP: 44/44     AC: 17  AC(T): 11   AC(FF): 16
 Init: +01    ST(F):+05  ST(R):+04    ST(W):+05
  Per: 15 (+2 Undead or Desert) HERO Points: 03

  BAB: 04       CMB: +7     CMD: 18

Weapon                  Attack    Damage      Critical     Special
Longsword (MW)          +9        1d8+3       19-20/x2     +1 TH Gnolls
Dagger +1 (T)           +8 (+6)   1d4+2       19-20/x2     +3 TH/Damage
Longsword (MW)          +7        1d8+3       19-20/x2        (Undead)
  & Dagger +1           +6        1d4+2       19-20/x2     
Longsword (MW)          +5        1d8+3       19-20/x2     
  & Longsword           +4        1d8+1       19-20/x2     
Javelin   (M)           +5 (+3)   1d6+3          20/x2     Range 30'

Selected Skills (not all are shown)
Acrobatics -5; Appraise +4; Bluff +5; Climb +2; Diplomacy +3; 
Intimidate +3; Knowledge (nature) +9; Handle Animal +10; Heal +10;  
Perception +15; Profession (Guide) +10; Ride +3; Sense Motive +7; 
Spellcraft +10; Stealth +2; Survival +10; Swim -9

Spells Prepared:
Summon Nature's Ally I
[/sblock]
 

Keeland pales turns away early in the spectacle with no interest in seeing the grizzly act to it's conclusion. "Could have been a bandit who turned on them I guess. Such a slaying is not the simple execution of captured wanderer. That's a statement to keep others in line."
 

Houwlou Groulenas, Olcán Ranger4

"Or, more likely, a warning for us who defend this wall!"

[sblock=Stat Block]
Code:
   Houwlou Groulenas, Olcán Ranger
   Level: Ranger 4
   HP: 44/44     AC: 17  AC(T): 11   AC(FF): 16
 Init: +01    ST(F):+05  ST(R):+04    ST(W):+05
  Per: 15 (+2 Undead or Desert) HERO Points: 03

  BAB: 04       CMB: +7     CMD: 18

Weapon                  Attack    Damage      Critical     Special
Longsword (MW)          +9        1d8+3       19-20/x2     +1 TH Gnolls
Dagger +1 (T)           +8 (+6)   1d4+2       19-20/x2     +3 TH/Damage
Longsword (MW)          +7        1d8+3       19-20/x2        (Undead)
  & Dagger +1           +6        1d4+2       19-20/x2     
Longsword (MW)          +5        1d8+3       19-20/x2     
  & Longsword           +4        1d8+1       19-20/x2     
Javelin   (M)           +5 (+3)   1d6+3          20/x2     Range 30'

Selected Skills (not all are shown)
Acrobatics -5; Appraise +4; Bluff +5; Climb +2; Diplomacy +3; 
Intimidate +3; Knowledge (nature) +9; Handle Animal +10; Heal +10;  
Perception +15; Profession (Guide) +10; Ride +3; Sense Motive +7; 
Spellcraft +10; Stealth +2; Survival +10; Swim -9

Spells Prepared:
Summon Nature's Ally I
[/sblock]
 

The Bees slowly turn from the spectacle in Kelmarane and withdraw back to the monastery interior, speaking softly of what you've seen. Almah walks down from the walls with you; once back inside she speaks. "Well, gentlemen, have you recuperated well? Are you ready to once more set about reclaiming this town for me? What is your plan?"

OOC: Reworked post below (or above, depending on how you've got your settings worked :D)
 
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The Bees slowly turn from the spectacle in Kelmarane and withdraw back to the monastery interior, speaking softly of what you've seen. Almah walks down from the walls with you; once back inside she speaks. "Well, gentlemen, have you recuperated well? Are you ready to once more set about reclaiming this town for me? What is your plan?"

OOC - Mike, did she just ignore Tsadok's question?
 


The Bees slowly turn from the spectacle in Kelmarane and withdraw back to the monastery interior, speaking softly of what you've seen. Almah walks down from the walls with you; once back inside she speaks first to Tsadok, then to the group. "I know nothing of who or what has taken charge of the town, and of the Battle Market. It is plain to me that they are ruthless and quite evil. The man who was tortured to death was not one of mine - all are accounted for." She expels a sigh tinged with regret. Well, gentlemen, have you recuperated well? Are you ready to once more set about reclaiming this town for me? What is your plan?"
 

OOC: Sorry - I missed it. I'll amend and repost.

OOC - Thanks Mike.

Tsadok finally brings his head up, though it is still clear his feelings are brimming over. "I know we need to be smart about this but as brothers, we can not postpone things long. We need to form a plan and put it into action quickly." Looking to Almah, "Do you know anything of this 'flying' creature we've heard rumors of?"
 

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