A Merc's Life: Howl of the Carrion King [03]

To Tsadok, Houwlou says, "It would seem best to me to wait until dusk to enter the town, that way it will be harder to see, but we will still be able to function, and I will be able to function normally, as luck would have it, so that may give us an additional advantage. You will also have an advantage evern if your vision is hampered, because it should be very easy to tell my furry butt apart from them, while they may have more difficulty distinguishing you as an intruder. They will know that I don't belong, but I may have the advantage of better vision in the circumstances. It will also fit with our story of having travelled all day and just arrived, and will be a good excuse for not journeying further today."

"And your plan is also most agreeable, Harnrey. It's always good to have friends nearby with sturdy gloves when one's bacon falls into the campfire!"
[sblock=Stat Block]
Code:
   Houwlou Groulenas, Olcán Ranger
   Level: Ranger 4
   HP: 44/44     AC: 17  AC(T): 11   AC(FF): 16
 Init: +01    ST(F):+05  ST(R):+04    ST(W):+05
  Per: 15 (+2 Undead or Desert) HERO Points: 03

  BAB: 04       CMB: +7     CMD: 18

Weapon                  Attack    Damage      Critical     Special
Longsword (MW)          +9        1d8+3       19-20/x2     +1 TH Gnolls
Dagger +1 (T)           +8 (+6)   1d4+2       19-20/x2     +3 TH/Damage
Longsword (MW)          +7        1d8+3       19-20/x2        (Undead)
  & Dagger +1           +6        1d4+2       19-20/x2     
Longsword (MW)          +5        1d8+3       19-20/x2     
  & Longsword           +4        1d8+1       19-20/x2     
Javelin   (M)           +5 (+3)   1d6+3          20/x2     Range 30'

Selected Skills (not all are shown)
Acrobatics -5; Appraise +4; Bluff +5; Climb +2; Diplomacy +3; 
Intimidate +3; Knowledge (nature) +9; Handle Animal +10; Heal +10;  
Perception +15; Profession (Guide) +10; Ride +3; Sense Motive +7; 
Spellcraft +10; Stealth +2; Survival +10; Swim -9

Spells Prepared:
Summon Nature's Ally I
[/sblock]

"I agree fully. If we are questioned, they will be our story then, we've travelled all day on our way to _____ and we just can't go any longer."

Tsadok and Houwlou will wait until nearly dusk to set out so that they may be entering right as dusk approaches. Not sneaking per se but definitely not trying to draw attention either.
 

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Houwlou Groulenas, Olcán Ranger4


"I agree fully. If we are questioned, they will be our story then, we've travelled all day on our way to _____ and we just can't go any longer."

OOC: Anyone know where we should say is our destination? Anyone? Anyone? Buhler?

[sblock=Stat Block]
Code:
   Houwlou Groulenas, Olcán Ranger
   Level: Ranger 4
   HP: 44/44     AC: 17  AC(T): 11   AC(FF): 16
 Init: +01    ST(F):+05  ST(R):+04    ST(W):+05
  Per: 15 (+2 Undead or Desert) HERO Points: 03

  BAB: 04       CMB: +7     CMD: 18

Weapon                  Attack    Damage      Critical     Special
Longsword (MW)          +9        1d8+3       19-20/x2     +1 TH Gnolls
Dagger +1 (T)           +8 (+6)   1d4+2       19-20/x2     +3 TH/Damage
Longsword (MW)          +7        1d8+3       19-20/x2        (Undead)
  & Dagger +1           +6        1d4+2       19-20/x2     
Longsword (MW)          +5        1d8+3       19-20/x2     
  & Longsword           +4        1d8+1       19-20/x2     
Javelin   (M)           +5 (+3)   1d6+3          20/x2     Range 30'

Selected Skills (not all are shown)
Acrobatics -5; Appraise +4; Bluff +5; Climb +2; Diplomacy +3; 
Intimidate +3; Knowledge (nature) +9; Handle Animal +10; Heal +10;  
Perception +15; Profession (Guide) +10; Ride +3; Sense Motive +7; 
Spellcraft +10; Stealth +2; Survival +10; Swim -9

Spells Prepared:
Summon Nature's Ally I
[/sblock]
 

[sblock=OOC]To be traveling through here your most likely destination would be Ipeq (a city in Osirion fairly close to the border of Katapesh). This is the city where Almah's Uncle Were-Leopard was an Emir.[/sblock]
 
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Houwlou Groulenas, Olcán Ranger4

"I say we should just begin walking up to the edge of the old market about dusk, and walk on until we meet some of these folk. Then we can present our ruse about being travellers headed for Ipeq. With any luck we can engage them in some talk and learn something useful."

[sblock=Stat Block]
Code:
   Houwlou Groulenas, Olcán Ranger
   Level: Ranger 4
   HP: 44/44     AC: 17  AC(T): 11   AC(FF): 16
 Init: +01    ST(F):+05  ST(R):+04    ST(W):+05
  Per: 15 (+2 Undead or Desert) HERO Points: 03

  BAB: 04       CMB: +7     CMD: 18

Weapon                  Attack    Damage      Critical     Special
Longsword (MW)          +9        1d8+3       19-20/x2     +1 TH Gnolls
Dagger +1 (T)           +8 (+6)   1d4+2       19-20/x2     +3 TH/Damage
Longsword (MW)          +7        1d8+3       19-20/x2        (Undead)
  & Dagger +1           +6        1d4+2       19-20/x2     
Longsword (MW)          +5        1d8+3       19-20/x2     
  & Longsword           +4        1d8+1       19-20/x2     
Javelin   (M)           +5 (+3)   1d6+3          20/x2     Range 30'

Selected Skills (not all are shown)
Acrobatics -5; Appraise +4; Bluff +5; Climb +2; Diplomacy +3; 
Intimidate +3; Knowledge (nature) +9; Handle Animal +10; Heal +10;  
Perception +15; Profession (Guide) +10; Ride +3; Sense Motive +7; 
Spellcraft +10; Stealth +2; Survival +10; Swim -9

Spells Prepared:
Summon Nature's Ally I
[/sblock]
 

Plans completed (I guess?), you grab a final day of rest as you mentally prepare yourselves for your scouting mission into the town of Kelmarane. About four hours after midday you're geared up, ready to make your way across the Pesh fields and to the town.

OOC: Any last minute preparations before we continue?
 

Tsadok

Tsadok has that familiar feeling in his stomach (a mix of excitement and nervousness). He does his best to look like a traveler and as they leave town he will stop and grab a wide brimmed hat and large water skin to aid the look.
 

Houwlou Groulenas, Olcán Ranger4

Houwlou, wondering what all the hubbub is about (Bub) will ease off into the pesh field and see if he can spy a ripe pesh. Whether he can or not is in some doubt, since he has no idea what a ripe pesh looks like. Anyway, he'll pick a likely looking sacrificial pesh and take a bite. A brief moment later, with a scowl on his face that would curdle fresh milk, he spits out the vile thing. "Gaaaahhhh, ptui! How to sentients eat that vile filth! I'll stick with meat."

[sblock=Stat Block]
Code:
   Houwlou Groulenas, Olcán Ranger
   Level: Ranger 4
   HP: 44/44     AC: 17  AC(T): 11   AC(FF): 16
 Init: +01    ST(F):+05  ST(R):+04    ST(W):+05
  Per: 15 (+2 Undead or Desert) HERO Points: 03

  BAB: 04       CMB: +7     CMD: 18

Weapon                  Attack    Damage      Critical     Special
Longsword (MW)          +9        1d8+3       19-20/x2     +1 TH Gnolls
Dagger +1 (T)           +8 (+6)   1d4+2       19-20/x2     +3 TH/Damage
Longsword (MW)          +7        1d8+3       19-20/x2        (Undead)
  & Dagger +1           +6        1d4+2       19-20/x2     
Longsword (MW)          +5        1d8+3       19-20/x2     
  & Longsword           +4        1d8+1       19-20/x2     
Javelin   (M)           +5 (+3)   1d6+3          20/x2     Range 30'

Selected Skills (not all are shown)
Acrobatics -5; Appraise +4; Bluff +5; Climb +2; Diplomacy +3; 
Intimidate +3; Knowledge (nature) +9; Handle Animal +10; Heal +10;  
Perception +15; Profession (Guide) +10; Ride +3; Sense Motive +7; 
Spellcraft +10; Stealth +2; Survival +10; Swim -9

Spells Prepared:
Summon Nature's Ally I
[/sblock]
 

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