A Merc's Life [OOC 01]

*Ahem* thanks guys, I think. Sorta.

FYI:

If my posting is lessend it is because of a minor health issue.
 

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In my book, any health issue that interferes with my ENWorld activities is certainly NOT Minor! :D But I do hope that your issue is very, very minor. So minor as to pass unnoticed by all, especially by you.
 

Mowgli,

From reading the IC posts, I'm assuming that we have searched out and located a rather large tree with a nice canopy of leaves that offers us some good shelter from the rain and that we have built our fire under that canopy, but not too close to the trunk of the tree. the alternative to this would seem to be building the fire inside the tent, and Houwlou will not allow such an unwise action to occur, ESPECIALLY not in his tent.
 


Here's an article with a pathfinder rpg designer that offers a little info about where the game is going.

A Better Play Experience: a Conversation with Jason Bulmahn « Kobold Quarterly

I read that yesterday - it sounds pretty good to me. Of course at this point I've committed myself to an extensive campaign using this system so I may be seeing what I want to see . . .

There's an article in that same KQ about the implications of the space/reach of Tiny creatures that's a good read (of particular interest to me as I play one). It does make me glad Manny's not a Rogue any more (thank you Leif!).
 

Read it this omorning before getting to the forums! I have heard they are doing away with the barbarian rage point system. that is sad. I liked it.
 

I know I'm excited by Pathfinder. I really like 3.5e, but there are some things that are way to difficult to deal with. I know when my wife decided she wanted to play a tattoed monk who focused on grappling foes (along with the multitude of feats to do huge damage when she had someone pinned) I just sighed and then I showed her how much work each round would be of combat. She promptly switched to a wizard, saying it would be less work... I like Pathfinder so far and I love Paizo, having a subscription to Dungeon and Dragon for about 5 years each until WOTC took it back and now I can't get my printed books. :(

Anyways, I anxiously await the publication of the final rules.
 

One of the things that stood out in the article for me was the mention of the Domain Powers for Clerics. This could have some implications for Aodhán.

We'll have to wait and see exactly how they change from the Beta, but I'm sure I'll be open to discussion regarding House Ruling a continuation of the Beta version vs. a move to the Official Rules.

We might actually be finished with this current fight by mid-August when the official rules come out, so if I don't accidentally manage a TPK you'll have some more exp. by then as well.
 

I've got a sheet completed for Aodhán on OP. I think I've got all the information there.

My wish is to have all of the sheets in the same format so that when I need a bit of info I'll know exactly where to go to get it. On the other hand, I recognize that the sheets need to work for y'all as well. So if you could all look Aodhán's sheet over and give me some feedback as to whether this format will meet your needs I'd appreciate it.

Here is some of my reasoning for the way I set it up:

In order to clean up the appearance and organize the information I put most of the stuff on Wiki pages with links from the character page. This takes care of the difficulty of scrolling down for a mile and an half to find a particular bit of info as well.

I tried to lay it out so it's easy to find the info you need to change when in Edit mode as well.

So on the 'Face Sheet' there are links to the relevant Wikis followed by the Bio section.

Also, at the top of each of the sub-sections there is a link back to the Face Sheet.

One of the Wikis is labeled 'Player Notes' - this sheet is all for you (the player). Organize it however you wish, use it for whatever you want (notes about the game, thoughts on future development, links to relevant NPC Tracker, Forum, or Wiki Pages, playing around with HTML and Textile code, whatever).
 
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[sblock=Leif]
Houwlou's initiative is 15; his Perception is 25 (27 for smell/hearing). Additional bonuses apply if gnolls or undead are involved.
1d20+1=15, 1d20+8=25

I think there may be a slight misunderstanding - Gnolls are to Olcán as Orcs are to Dwarves. Rather than a 'Favored Enemy' there is a racial hatred that inspires additional ferocity. Houwlou gets a +1 TH vs. Gnolls, but not the other Favored Enemy bonuses. This +1 TH would stack with F.E. bonuses if he took Gnolls as his next F.E.[/sblock]
 

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