Jamestown Colony/Manor House
Morning
Round 0
Arjhan followed the others back to the basement. Apparently the ghost girl was there, as Tarruka started talking to Alice, though the big dragonborn couldn’t see her, though he heard her words.
“If she is not ready to go, perhaps she could stay,” Arjhan mused. “She has not proved a threat to us. We could eventually help her move on.”
[sblock=Actions]
Action:
Move:
Bonus Action:
Free Object Interaction:
Concentration:
Conditions:
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[sblock=Ministats]
HP: 27/27
AC: 18 (chainmail, shield) 16 (without shield)
Spear: +7 1d6+5/P (2H: 1d8+5) Range 20/60
Greatclub: +7 1d8+5/B (2H)
Dagger: +7 1d4+5/P Range 20/60
Light Crossbow: +3 1d8+1/P Range 80/320
Breath weapon (1/R): 15’ cone Con DC 13 half poison
Spells: +5/DC 13
Cantrips: Guidance, Light, Sacred Flame, Thorn Whip
L1 (2/4): (Animal Friendship, Speak with Animals), Bless, Cure Wounds, Guiding Bolt, Healing Word
L2 (0/2): (Barkskin, Spike Growth), Prayer of Healing, Spiritual Weapon
Channel Divinity (1/R)
Turn Undead
Charm Animals and Plants
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