Griffith Dragonlake
First Post
I took a very simple approach:
Note that per the SRD, non-lethal damage is healed [regenerated] at a rate of 1 per character level per hour. Temporary ability score damage is healed at a rate of 1 per 8 hours of complete rest or 2 for each 24 hours of complete bed rest.
Note that if the spellcaster uses a metamagic feat which raises the level of the spell it incurs more leathal damage. Alternately the caster may choose to cast a spell as a lower level caster.
Also, all healing magic is empathic and vampiric. That is, the caster takes on the wounds, fatigue, etc. of the recipient. However, is there is a scapegoat nearby that can be touched at the same time, the scapegoat receives the damage.
- Casting a spell is automatic. (Although the Fort save sounds interesting.)
- Casting a spell incurs non-lethal damage equal to spell level + caster level.
- All non-lethal damage that exceeds remaining hit points is incurred as temporary Con damage.
Note that per the SRD, non-lethal damage is healed [regenerated] at a rate of 1 per character level per hour. Temporary ability score damage is healed at a rate of 1 per 8 hours of complete rest or 2 for each 24 hours of complete bed rest.
Note that if the spellcaster uses a metamagic feat which raises the level of the spell it incurs more leathal damage. Alternately the caster may choose to cast a spell as a lower level caster.
Also, all healing magic is empathic and vampiric. That is, the caster takes on the wounds, fatigue, etc. of the recipient. However, is there is a scapegoat nearby that can be touched at the same time, the scapegoat receives the damage.
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