A request for a custom epic spell that grants eternal youth

Edena_of_Neith

First Post
I am looking for a spell that grants:

- Youth (appearance from 12 to 35 - caster's choice, health and strength in the prime of life, mental faculties in the prime of life, etc.)
- Immunity to normal aging
- Immunity to magical aging
- Immunity to diseases related to aging or due to the chances of luck after the passing of enough time
- All of the above effects to last forever (barring the usual ways to dispel an epic spell)

This spell must not cause damage to the caster (thus that mitigating factor is ruled out of the spell creation)

Can this spell be created?
I welcome different approaches to creating this spell.
 
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There's an immortality true ritual in R&R that allows you to do so, it's name is, well, immortality ;) It's hard to cast though, requiring the willing (free of compulsion) sacrafice of a 17th level or higher wizard.

Otherwise, isn't there a sidebar in the ELH suggesting you to use the Fortify seed for a spell like that, I could have sworn someone mentioned a similar thing?

Another idea would to use transform to shift into something that was immortal, like an outsider.
 

I have read the Immortality Ritual in Relics and Rituals. Thank you for bringing that up, Sollir.

However, I am asking for a custom spell designed by you'all.
I am curious as to what you'all would come up with.

It is REALLY nice to hear from you again, Sollir Furryfoot! :)
 
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Nice to see you too, Edena. Anyways, i'll bite, not sure if this is mechanically correct

(Illusions of) Immortality
Transmutation
Spellcraft DC 55
Components: None
Casting Time: 50 days
Range: Personal
Target: You
Duration: Permanent
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)
Mitigrating Factors: Base seed: Fortitude (+1 year to age category) (DC 17), Delude (DC 14), audible (+2 DC), olfactory (+2 DC), tactile (+2 DC), taste (+2 DC), thermal (+2 DC), follows a script (+9 DC), Ward from True Seeing (+10 DC), Ward from spell that magically ages you (+16 DC)*, no verbal or somatic components (+4 DC), giving life to a spell (x2 DC), change from touch to personal (-2 DC), change from area to personal (-2 DC), increase casting time by 9 minutes (-18 DC), increase casting time by 32 days (-64 DC).

*Assuming the time aging spell is a 9th level spell or lower.

As living lightning, however, instead of targetting someone else with a lightning bolt, the spell targets you, once each year, to grant you one more year onto your maximum limit. It does this in a subtle fashion, one month before the anniversary of this spell it begins casting. Furthermore, this spell perfectly changes your appearance to whatever you perfer, and not even a True Seeing spell shows your old appearance.


Basic idea for the spell however would be to make it living, so once per year it uses up one of your epic spell slots to renew itself so you don't have to worry again. You can add in whatever wards, and the Glamer seed can be used separately to give you whatever form you desire, with a Ward vs. True Seeing so that no one, not even yourself, can see through it. The Glamer seed is scripted to follow your actions perfectly, so no concentration or further instruction is needed to pull off the perfect disguise.

-Forgot to fix versus aging diseases, probably add transform to give you a template or a creature's ability that makes you immune to diseases? Simply make the casting time of this spell a little higher then if you don't want the spell to have a reall yhigh DC.
Edit-Maybe just use Fortify again to give you a high enough constitution to make you virtually immune to diseases, barring a roll of a 1, and maybe a contingent heal to get rid of such a thing if you wanted to go all out :D
 
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Does this spell actually keep you young, or does it merely create the illusion you are young, and fool everyone (including you) into believing it?

If the answer is yes, then ... what about a version that creates and perpetuates the actual reality that you are young?
Can it be done?
Can it be done with a DC below 100, assuming you decide to take damage from the spell? And use all other mitigating factors?
 
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It makes an illusion that you're young, fooling even yourself ;) However, you will never actually die, either-it doesn't really fit all your requisites, but it comes kinda close. All it really needs to off set even the hardiest of aging penalties (in the DMG) would be +6 bonus to str/dex/cha.

Edit for your edit-I don't think so, not by the ELH itself (maybe if you used another, non epic spell as the base spell seed), the ELH has a horrible, horrible system for epic level spells IMO, I really don't like it at all.

Edit-You can also transform yourself to something that is perpetually young, then glamer yourself to your old appearance, but I don't think that's what you want, either.
 
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It reminds me of the spell the Warlock Lord, from Shannara, put on himself.
Of course, when the Sword of Shannara required him to see the truth about himself, he died!
 


So is the Wishsong. One Wish per round. LOL!
One of two things happens real quickly: either the character dominates the campaign world, or the character is very sunk (in the deepest of ocean trenches) very quickly.

But I still hope someone can come up with that Immortality spell.
Surely, it must be possible.

((By the way, every paladin should have to submit to the Sword of Shannara. Tis the only way to be sure about paladins.))
 
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