Tapir
Medium-Sized Animal
Hit Dice: 4d8+4 (20 hp)
Initiative: +1
Speed: 40 ft., Swim 10 ft.
AC: 13 (+1 Dex, +2 natural)
Attacks: Two hooves +4 melee, Bite -1 melee
Damage: Slam 1d3+1, Bite 1d6+1
Face/Reach: 5 ft. by 5 ft./5 ft.
Special Attacks: None
Special Qualities: Scent, Darkvision
Saves: Fort +6, Ref, +2 Will +1
Abilities: Str 12, Dex 13, Con 14, Int 2, Wis 12, Cha 6
Skills: Swim +15, Listen +6, Spot +6, Wilderness Lore +1*
Feats: Great Fortitude (B)
Climate/Terrain: Warm Forests
Organization: Cluster (2-5), Herd (20-40)
Challenge Rating: 1/2
Treasure: None
Alignment: Always neutral
Advancement: 4-6 HD (Medium-size)
Tapirs are tropical semi-aquatic nocturnal ungulates resembling slightly larger pigs. Commonly found in rainforests, jungles, and terra incognita, they are valued by Humans as pets.
*Gets this bonus while using it's Scent ability
I threw that togther quickly. The challenge rating might be off a little. There are probably some other problems, but it will do in a pinch.