Does anyone know when will the changes will be reflected in the SDR4?
The Rand(9671406556917033397649408) system still has strong support from 6th party publishers, but getting any of their work out here in the Oort stations costs nearly 6.2 billion credits in bandwidth charges (and don't get me started on intrasystem customs).
Did they clarify the rules on what bonuses stack, give diminishing returns, get along but don't have to like it, coincide and overlap? It's still silly from a flavor standpoint that Nifty Enhanced Improvements to Range for projectiles don't give diminishing returns when fired from ranged weapons with Psycho-magical Energy Bonuses to damage, even if it does make things go faster around the holomap (I really have to recomend the new 4D Chessex holomaps, by the way. Mine arrived last Goresday and it's so much better than my old 3D version).
Sounds like 6.0 is going to be a disappointment for me. Oh well... at least I can still look forward to Duke Nukem Forever.