ValhallaGH
Explorer
Those look fine. They'd make big things too squishy for my tastes except...Sadrik said:Size adds a DR bonus or penalty: medium size is +0 then +1, +2, +3, +4 for larger sizes and -1, -2, -3, -4 for smaller sizes.
You still have these. Again I'm not sure about the extra squishiness of the small and smaller creatures. A fine-sized barbarian starts the game with -8 wounds?Sadrik said:Size also adds bonus wounds: medium size is +0 then +2, +4, +8, +16 for larger sizes and -2, -4, -8, -16 for smaller sizes.

I still say that a cockroach commoner shouldn't be able to kung-fu kick an adamantine vault off of its hinges.Sadrik said:D&D is a super heroic game. the 1 always miss and 20 always succeed should always be in place.
Also, that guideline only applies to attack rolls and saving throws in standard d20. All other checks are completely numerical.
That would stop it. Though you've just introduced the ability to take 10 on a saving throw. :\ I guess you really can't win them all.Sadrik said:Something occurred to me about this too. Object should always "take a 10" on DR checks. Also for objects: size should modify how many wounds they have.