Here's what I had written with the campaign changes.
Let me know if I forgot anything.
As regional gear I recieved Masterwork Studded Leather and 20 Masterwork Arrows.
I sold the arrows for half-price as I didn't need the extra weight and I'm not proficient with a bow :\
[sblock]Novic “Atum” Cleniph
Chaotic Neutral Male Human Sorcerer (1)
Celebrates Shar
Age: 20
Height: 5’11”
Weight: 150lbs
Eyes: Blue
Hair: Black
Skin: Tan
STR: 10 (0)
DEX: 14 (2)
CON: 14 (2)
INT: 12 (1)
WIS: 12 (1)
CHA: 16 (3)
HP: 9
AC: 15
~ Touch: 12
~ Flat-Footed: 13
(3) Fortitude: 0 + 2 + 1
(2) Reflex: 0 + 2
(4) Will: 2 + 1 + 1
(6) Initiative: 2 + 4
BA: 0
~ (0) Grapple: 0 + 0
Weapons
Dagger – 0 (1d4) 19x2
Skills
(7) Bluff: 3 + 4 + 0
(5) Concentration: 1 + 4 + 0
(5) Knowledge Arcana: 1 + 4 + 0
(3) Listen (cc): 1 + 0 + 2
(1) Search (cc): 1 + 0 + 0
(5) Spellcraft: 1 + 4 + 0
(3) Spot (cc): 1 + 0 + 2
(-6) Swim (cc): 0 + 0 - 6
Spells/Day
(0) - 5
(1) - 3 + 1
Spells Known
(0) Detect Magic
Ray of Frost
Acid Splash
Prestidigitation
(1) Mage Armor
Chill Touch
Feats
Improved Initiative [Human]: +4 to Initiative
Strong Soul [Regional]: +1 to Will and Fortitude. +3 against Death effects, Energy Drain, and Ability Drain.
Spell Penetration [1st Level]: +2 to Caster Level checks to defeat Spell Resistance.
Special Abilities
Extra Feat at 1st Level
4 Extra Skill Points at 1st Level
Extra Skill Point at Every Additional Level
Simple Weapon Proficiency
Summon Familiar
Languages
Common
Illuskan
Draconic
Possessions
Dagger (1lb)
~Type: Piercing or Slashing
~AB: 0
~Damage: 1d4
~Critical: 19x2
Masterwork Studded Leather Armor (20lbs)
~Type: Light
~AC: 3
~MAX DEX: 5
~Check Penalty: 0
~Spell Failure: 15%
~Speed: 30ft
Spell Component Pouch (2lbs)
Waterskin (4lbs)
Scholar’s Outfit (6lbs)
Belt Pouch (.5lbs)
Signet Ring (0lbs)
Scrollcase (.5lbs)
Weight Carried: 34lbs (Medium Load = 20ft)
Light Load: 33lbs or <
Medium Load: 34lbs – 66lbs
Heavy Load: 67lbs – 100lbs
Lift Over Head: 100lbs
Lift Off Ground: 200lbs
Push or Drag: 500lbs
Speed: 20ft
Moneys
GP – 76
SP – 0
CP – 0
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Anaximander
Chaotic Evil Male Toad Dread Familiar
STR: 1 (-5)
DEX: 12 (1)
CON: 11 (0)
INT: 6 (-2)
WIS: 14 (2)
CHA: 4 (-3)
HP: 2
AC: 16 (+4 size, +1 DEX, +1 NA)
~ Touch: 16
~ Flat-Footed: 15
(2) Fortitude: 0 + 2
(2) Reflex: 0 + 2
(4) Will: 2 + 2
(1) Initiative: 1 + 0
BA: 0
~ Grapple: -17
Skills
(21) Hide
(4) Listen
(4) Spot
Feats
Alertness
Special Abilities
Magical Beast
Amphibious
Low-Light Vision
Improved Evasion
Share Spells
Empathic Link
Speed: 5ft
Personality
Anaximander is like any other familiar except that he is far more knowing of his master than most. Anaximander knows well his master’s desires and makes a point to bring those desires to life. Often he will argue with his master, telling him to seek out his slightest whims, completely incognizant of their possible harm.
Anaximander despises those who would mock his master and makes his wrath clear to them, sometimes even going so far as to invoke every toad’s natural defense. Many a foul-mouthed bartender has found his ale a richer shade of amber and a lot stronger to match.
Description
Anaximander is a small gray toad with black and darker gray warts and spots. His eyes are a set of oily black pools glimpsing into the deep abysmal wrath of millennia of innocent toad deaths everywhere.
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Background
Originally from the Moonshae Isles, Novic was born into a family of relatively noble breed. His father was a vassal lord and his mother a wandering woman of the woods. He was delivered to his father at his doorstep (generally speaking) on the eve of a great storm. His father left him in the care of his councilor and mage, where he was taught his letters and of the many magical beasts of the land. The mage took him on many “field trips” to different planes of existence and showed him these magical beasts, rather than simply tell him of them. It was then that he first learned of the great wyrms and his fixation for them began.
By the age of twelve, Novic’s love for his father was given to the substitute, his tutor and mentor. His mentor, however, was a conniving and cruel man who sought after Novic’s father’s position and wealth. Novic’s mentor used him to slay his father in his sleep. They were later found out and chose to exile themselves rather than face justice for their crime.
Before being caught, Novic’s mentor cast one last land-traversing spell, misfiring and landing them on the Dragon Coast. Later, at the age of fifteen and after finding his mentor a revolting and petty man, Novic killed him in his sleep; not out of cowardice, but out of the fact that he found the irony in it amusing.
In the streets of a small dock village, Novic adopted the name “Atum,” finding it easier to use with the xenophobic natives. Here, as his loneliness ate at his sanity he realized his powers of sorcery (probably granted from his mother’s side) and summoned his familiar, Anaximander.
His loneliness solved, he maintained a meager existence using his abilities to entertain the natives, being sure not to allow them any clearer sight at what he was or where he was from.
Personality
Novic is best described as egomaniacal, psychopathic, and obsessive. All are below him, the natives of the Dragon Coast especially. He maintains an antisocial manner, wishing to talk with his toad more than any mortal, and doing so often. He is overly fascinated with dragons and often tells of his dragon heritage. Since his early childhood he has dreamed of achieving “dragonhood” and tends to speak in the Draconic language when speaking to his familiar.
Description
Novic is decked in enough purples to be almost blinding. His robes are a deep purple sapphire and the sleeves of which hang past his hands. His long sleek black hair flows to the sides of his blue eyes and well past his shoulders. On his right hand he wears a signet ring of silver carved in the likeness of a wyrm with plum quartz stones for eyes. On his right forearm is tattooed in mahogany ink the Draconic character for Shadow and on his left in lavender, the character for Night, both stretched and swirled to cover a decent portion of the flesh.[/sblock]