And the Paladin has so many other uses for his spell slot besides Divine Smite.Except of course, that everyone who thinks they are disputing my point is actually proving it. You have to use Action Surge for an attack to equalise matters. That's a bit of a problem when there are so many other uses for Action Surge.
Address that issue. PLEASE address that issue. It's time.
And I have repeatedly addressed them. The sources of the Bonus Attack and Reaction attack are irrelevant. A red herring. Duelling is just one style; the maths applies to all styles. Run the numbers yourself.
And I have repeatedly addressed them. The sources of the Bonus Attack and Reaction attack are irrelevant. A red herring. Duelling is just one style; the maths applies to all styles. Run the numbers yourself.
I am amazed by the community's commitment to continually trying to show you the holes in your reasoning despite the fact that you have shown no interest whatsoever in listening to anything anybody has to say. And so in the spirit of constructive community engagement, here's what I suggest:
Build a level 11 ranger, however you want; try to get the most damage you can get out of them. Tell us what fighting style and subclass you take, and what ASIs and feats, and tell us how you are spending your concentration during fights (I assume Hunter's Mark, but feel free to pick something else), and if you don't have enough daily resources to do that thing all the time, what is your backup option? (For the record, I'm totally fine assuming that you will have enough spell slots to keep Hunter's Mark up all the time; the only question is how many bonus actions it uses up)
Then, I will do the same thing for a level 11 Battlemaster. I won't take a two-handed or ranged weapon unless you do.
And then we'll do the math for those specific characters.
That will make concrete all the stuff about whether we're doing duelist or TWF, whether we have feats or not, etc. You decide. I'll play by whatever rules you play by.
Opponents also matter, % of large+ creatures will make an impact.
Except of course, that everyone who thinks they are disputing my point is actually proving it. You have to use Action Surge for an attack to equalise matters. That's a bit of a problem when there are so many other uses for Action Surge.
And I have repeatedly addressed them. The sources of the Bonus Attack and Reaction attack are irrelevant. A red herring. Duelling is just one style; the maths applies to all styles. Run the numbers yourself.
Except of course, that everyone who thinks they are disputing my point is actually proving it. You have to use Action Surge for an attack to equalise matters. That's a bit of a problem when there are so many other uses for Action Surge.
And I have repeatedly addressed them. The sources of the Bonus Attack and Reaction attack are irrelevant. A red herring. Duelling is just one style; the maths applies to all styles. Run the numbers yourself.
I have both a BM fighter and a ranger in my group.
1. The fighter has had action surge for 4 levels. In that time he's used it for something other than attacking exactly once. He typically uses it to finish monsters that are "on the ropes," thereby preventing that monster from getting another round of attacks.
2. The ranger tries to use Hunter's Mark all the time. It's become a bit of a running joke how consistently he gets hit and loses concentration.
Just injecting some reality into all the conjecture.