A Warlock Alone, Island Empire solo game

As he takes a vacant seat, Michael notes that Guiseppe is playing darts with a couple of fellows. The Gnome takes a tall seat putting him at eye level with the other players. As the Magus suffles the cards Glimmerdwang explains the game. "It is really a very simple game."

We play with a standard deck of 53 cards. Four suits, hammers, coins, flaggons, and spades numbered 2, 3, 4, 5, 6, 7, 8, 9, 10, Prince, Queen, King and Axe. The 53'rd card is the Imp which is wild. Everybody starts with putting a coin in the lode. They get two cards each face down, called the hole. Then the first round of betting. Next the Vein, three cards, is dealt face up in the center of the table and we have a round of betting. Then the Tunnel is dealt face up and we bet. Finally, the Shaft is dealt face up and we finish the betting. The best hand of five taken from the face up cards and your hole, called the Emporer wins most of the pot. The worst hand still in play, called the Orc, gets one coin for each hand that didn't fold. The rank of the hands from highest to lowest is: Royal Flush, Straight Flush, Four of a Kind, Full House, Flush, Straight, Three of a Kind, Two Pair, Pair, High Card. Make sense?
 

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The Gnome cuts the cards then he, the Judge and the Colonel toss in a coin and receive their cards. The dealer does not take a hand. The Magus says, "It will cost you a gold to join the hand." Assuming you put a coin in the pot, you are dealt the Five of Coins (diamonds) and the Eight of Hammers (clubs) face down. The Gnome slides 5 gold into the pot and the judge folds, the Colonel considers an instant and sees the 5. The bid is to you.
 


The hand plays out with the open cards being the Axe of Hammers, King of Spades and 2 of coins. The final two cards are revealed to be the 3 and 4 of hammers. The pot expands to 30 gold before the Colonels pair of Kings beats the Gnomes' pair of Jacks. The Gnome takes his two coins for the low hand and the Colonel scoops up the rest of the pot.

The Deal passes to the Gnome who shuffles and offers the cards to Michael for a cut. After everyone tosses out a coin Glimmerdwang burns the top card and starts to deal. This time Michael peeks at his hole cards and finds the 5 of spades and the 5 of flagons (hearts). The Judge folds, and Colonel pushes five of his newly won coins into the pot. It is Michael's bid with the Magus to follow.
 

Dinner

Seeing a pair of 5's Michael will reraise for a total of ten coins.


OCC: Have no idea who that was..but have a friend looking into it..Mom and Brian also got a call which is weird.........i will keep you posted..thanks for the heads up
 

Taking a drink and sighing, the Magus matches your 10 coins and the Colonel calls. Glimmerdwang burns another card and deals the Vein--King of hammers, 10 of Flagons, and the 9 of Coins. The judge rolls his eyes clearly wishing he'd have stayed in, while the Colonel chomps on his cigar and slides another 20 into the pot. Your bid.
 
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J. Alexander said:
OCC: Have no idea who that was..but have a friend looking into it..Mom and Brian also got a call which is weird.........i will keep you posted..thanks for the heads up

Shady bill collector. I've got a little more info for you. I'll give you a call this afternoon.
 

Dinner

Michael will again go over the top and match the bid and add another 30.

OCC: Hmmm strange as hell........oh well i wonder if they mixed my file up with someone........thanks for the effort now just ignore his ass
 

The Magus and the Colonel both match the bid, but neither raises, Glimmerdwang burns another card and deals the 4th face up community card called the Tunnel, a 5 of clubs. The Colonel tosses out two more coins and waits to see what you and the Magus will do.

OOC: Can do. I hate those slimey bastards!
 

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