• The VOIDRUNNER'S CODEX is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!

A Warlock Alone, Island Empire solo game


log in or register to remove this ad

Scotley

Hero
OOC: Hahaha

On the morning of the third day lookouts report smoke on the horizon just to starboard of your course. The charts don't show any land in the area.
 

J. Alexander

First Post
Smoke

Seeing the smoke Michael will order the ship to alter course and head towards it. "Beat to quarters if you please Lt. Mangrum if you please and prepare to lauch the ship's boats for a rescue" then as an afterthough he says "We may as well try out our new pumps and water cannons in case it is a ship afire..please see to it"
 

Scotley

Hero
The ship heels over as the course is changed and the crew moves to ready boats and pumps. Soon more information is coming down from the lookouts. You seem two be approaching to ships engaged in a battle.
 
Last edited:


Scotley

Hero
Both ships are wreathed in smoke making identification difficult. At least one of them must be on fire and they are using swivel guns. They have stopped manuvering now and are lasted together with men fighting on the deck and in the tops. There is at least one arcanist in the fight as magical discharges have been noted.
 

J. Alexander

First Post
Ships on the High Seas

With a silent curse Michael makes the decesion to be drawn into this fray with little information........"Arm your men Col. Chandar the turning to the officers, he says "They are susing swivel guns...best break out the tower shields and from of the watches in small turtles so as to offer maximum protection for those manning the water cannons..."Grond form up your strike ( ie ogiers) we will lead them onto the decks. Col. Chandar you are manuer around the strike team using it as the lynch pin for your attack" Captain Mangrum you will have command of the Ship, Captain Impariell, will lead your division as a reserve and commit them when you see fit." Michael will watch the two men carefully as to their reaction as this is the first time they have been addressed publicaly in front of the crew as Captain. Then he will address the priestess and sorcercerss. "If you ladies could help with clearing the smoke it would be appreciated, also I wish you to anchor the ship's defense in case this is a trap while we beat a hasty retreat if one is sprung on us. "Lt. guisseppi, you and your watch will form the final reserve with the ladies and willum on the quarterdeck"

Any questions?
 

Scotley

Hero
The groups begin to assemble as ordered. The sorceress takes her place on the quarterdeck with the little pig dancing about her feet. She casts what must be protective or enhancement spells on herself first, but then she raises her arms wide at the end of a casting and a warm wind rises up from behind the ship moving it faster toward the combatants and thinning the smoke.

The mast has fallen away on the ship with the fire and no identifing marks can be seen. The other ship flies a black eagle on a red background and at a guess you'd say it was out of the Shield Arm.
 

J. Alexander

First Post
Ships on the SEas

Having found one identying mark Michael will ask Guisspii to check the flag book and see if we can identiy it....if it is not in the book then Guisspi will use his sea lore to sleuce out information. "Can anyone identify that flag"

OCC: Hope it is in the book lol Guisspee rolled a 9 which was a natural 1.
 

Scotley

Hero
A quick look up reveals the ship belongs to Sea Lord Tarkington of the Shield Arm. His ship is in much better shape than the other, but its crew is hard pressed by the enemy boarders and it looks as if they might soon fall. They are fighting a last ditch defense from the quaterdeck.
 

Remove ads

Top