A WINTER in EVENINGSTAR

The FINAL word on starting spells

Okay, here's what I've come up with and I've gotten Tom's buy-in (as original DM and most MB) on this.

3rd Level Wizard

0 Level spells -- ALL of them
1 Level spells -- 4 chosen + 2d6 at random
2 Level spells -- 2 chosen + 2d4 at random
3 Level spells -- 1d2 at random

7th Level Wizard

0 Level spells -- ALL of them
1 Level spells -- 4 chosen + 2d10 at random
2 Level spells -- 4 chosen + 2d8 at random
3 Level spells -- 4 chosen + 2d6 at random
4 Level spells -- 2 chosen + 2d4 at random
5 Level spells -- 1d2 at random

Yes, you can have higher level spells in your spellbook than you can use. Lucky you when you level and already have a couple of things in addition to the ones you get to choose when you level.

In addition, you can purchase scrolls and write them to your spellbook. Here's the list of scrolls and values that you can use some of your 19,000gp for, if you choose to do so:

http://www.opengamingfoundation.org/srd/srdmagicitemsscrolls.html
 

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As to what to buy, I'm a strong believer in a good defense. Obviously, Aoth isn't going to be frontline, but you still need to be somewhat prepared. Go with something that maxes Dex so that you get the Dex bonus to your AC plus it will add to your ranged attacks.

When purchasing, I have a tendancy to try and min/max, so if you can ween yourself from that and think in story terms, all the better.


Who's going to call Keith and bug him about creating his Druid?
 

Sounds good Van, Tom. Still need some suggestions about some destructive spells.

Here is an opinion question: does the party need a good thief or another wizard more urgently. I feel that i might have marginalized Aoth's capabilities by being so diverse.

It seems the more time i spend working on him the less satisfied i become...
 

Mike -- We need BOTH a good thief and a good Wizard. Van's our only thief... and no offense to the leader of the party, but he's a pretty lousy thief. (I have NEVER seen someone roll so poorly at opening locks!) :) Sorry, buddy!

And while I'm making a Wizard... my character finds fireballs "distasteful." He'd much rather try to frighten the opposing side into thinking a dragon's attacking than to fireball the lot of them... that's got no flair to it!

So another Wizard might come in handy.

Glen -- Let me just say that your final rules for spells seem fair. I would only ask one boon ... can we reroll a 1? .. at least on 3rd or lower levels... :)

I also dig your idea that we can purchase spells we don't get as scrolls and scribe them. Damn fine idea!!!

And I'm with the rest of you... don't min/max. I min/maxed with Bronn and he still died! But that doesn't mean you can't kick a little ass every now and then.
 


Angry Bronn

Bronn Spellforger said:
Stacie is a loser.

Huh?

PS. Three levels as thief isn't making that great of a thief, but in two levels I will have access to fireball, ect. Maybe then I can go back to gaining Rogue levels.
 
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Stacie = Saeita Nevi = the only character other than Van who was supposed to continue to the next game = the person who just let us know that she won't be able to join us for D&D this summer = :(
 

Ah, I think Bronn's spirit has heard the news...

...that none of the clerics and healers of Thunderstone were able to restore Saeita Nevi to her natural state (although they should have been able to...). She remains a stone statue, and she will be placed within the halls of the Spellforge when it is built. Ironic, that Saeita would end up her own memorial.

p.s. Go for the wizard!
 

I will cross that bridge when I come to it, but your advice is duely noted.

And I agree that she is no fun, but a loser is kind strong don't ya think. And plus, you have me!
 

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