Tonguez
A suffusion of yellow
Re: Wealth Mechanic
bmcdaniel the setting I have actually has lots of paralels with heroic Greece and so this mechanic could work. My biggest concern however is having to go through the whole equipment list and apply Wealth DCs - so how did you achieve that feat?
Yep this is exactly the concept I'm looking for - NOTE get Slaine RPG unfortuunately my FLGS is 2 hours away so any chance of giving me an outline of Enech here please?

Everyone Else
Great ideas all I'd love to see some more ideas developed too
Dr Strangemokey I'd like to here more about your system since that ideal of 'wealth' being determined by what can be given away is something that fits with my setting too - and will hopefully play a big part in the 'influence mechanic'
and Zug-Zug your examples from Lakota economics fit my setting too (also advanced neolithic) especially the stuff about 'drawing' on the clan - which is what I'm aiming for....
bmcdaniel said:Wealth Mechanic
Heroic Greece uses an abstract Wealth bonus system adapted from d20 Modern rather than tracking actual wealth. In Heroic Greece, coinage was rare to nonexistent, and a person’s ability to procure goods and services depends on what they could extract from their own estate and what they can induce others to give up, usually through barter or reciprocal gift exchange. In the game, this physical and social capital that a character can draw upon is abstracted as a Wealth Bonus. At higher levels, heroes can expect to receive magical support from their patron god.
bmcdaniel the setting I have actually has lots of paralels with heroic Greece and so this mechanic could work. My biggest concern however is having to go through the whole equipment list and apply Wealth DCs - so how did you achieve that feat?
Originally posted by Eben
Your standing in society is your "Enech" (litt: face) Everybody starts with 1 and depending on your deeds it goes up or down. Negative Enech makes you effectively an outcast. Your Enech probably defines your relationship with your kin and the possibility to fall back on them when you need them.
Yep this is exactly the concept I'm looking for - NOTE get Slaine RPG unfortuunately my FLGS is 2 hours away so any chance of giving me an outline of Enech here please?


Everyone Else
Great ideas all I'd love to see some more ideas developed too
Dr Strangemokey I'd like to here more about your system since that ideal of 'wealth' being determined by what can be given away is something that fits with my setting too - and will hopefully play a big part in the 'influence mechanic'
and Zug-Zug your examples from Lakota economics fit my setting too (also advanced neolithic) especially the stuff about 'drawing' on the clan - which is what I'm aiming for....