Plane Sailing
Astral Admin - Mwahahaha!
On the whole I'm encouraged by the idea of 4e MM creatures having all the information needed to play them effectively in the stat block.
There is one thing that I'm worried about though, and I hope it doesn't happen - and that is a proliferation of "special case monster abilities".
An example from 3e that always jarred with me was the Bebeliths ability to 'rend armour'. It seemed strange that it had such a unique ability (surely anything huge+ with claws should be able to do that?). It stood out like a proud nail when compared to the pretty standard way most other monster abilities were handled.
The Bugbear in the playtest report using a grappled foe as a 'human shield' sounds like it might be a 4e case in point, if that is an ability that Bugbears have but other similarly sized or bigger humanoid monsters don't.
We know hardly anything about the 4e monster entries so far, of course. The proof of the pudding will be seen when the 4eMM is actually available.
But not too many Bebilith proud nails, I hope!
Cheers
There is one thing that I'm worried about though, and I hope it doesn't happen - and that is a proliferation of "special case monster abilities".
An example from 3e that always jarred with me was the Bebeliths ability to 'rend armour'. It seemed strange that it had such a unique ability (surely anything huge+ with claws should be able to do that?). It stood out like a proud nail when compared to the pretty standard way most other monster abilities were handled.
The Bugbear in the playtest report using a grappled foe as a 'human shield' sounds like it might be a 4e case in point, if that is an ability that Bugbears have but other similarly sized or bigger humanoid monsters don't.
We know hardly anything about the 4e monster entries so far, of course. The proof of the pudding will be seen when the 4eMM is actually available.
But not too many Bebilith proud nails, I hope!
Cheers