[FONT=Courier New][B]27-Point Array • d100[/B]
13 13 13 12 12 12 • 1
13 13 13 13 12 11 • 2
13 13 13 13 13 10 • 3
14 12 12 12 12 12 • 4
14 13 12 12 12 11 • 5
14 13 13 12 11 11 • 6
14 13 13 12 12 10 • 7
14 13 13 13 11 10 • 8
14 13 13 13 12 9 • 9
14 13 13 13 13 8 • 10
14 14 12 11 11 11 • 11
14 14 12 12 11 10 • 12
14 14 12 12 12 9 • 13
14 14 13 11 11 10 • 14
14 14 13 12 10 10 • 15
14 14 13 12 11 9 • 16
14 14 13 12 12 8 • 17
14 14 13 13 10 9 • 18
14 14 13 13 11 8 • 19
14 14 14 10 10 10 • 20
14 14 14 11 10 9 • 21
14 14 14 11 11 8 • 22
14 14 14 12 9 9 • 23
14 14 14 12 10 8 • 24
14 14 14 13 9 8 • 25
15 12 12 12 11 11 • 26
15 12 12 12 12 10 • 27
15 13 12 11 11 11 • 28
15 13 12 12 11 10 • 29
15 13 12 12 12 9 • 30
15 13 13 11 11 10 • 31
15 13 13 12 10 10 • 32
15 13 13 12 11 9 • 33
15 13 13 12 12 8 • 34
15 13 13 13 10 9 • 35
15 13 13 13 11 8 • 36
15 14 11 11 11 10 • 37
15 14 12 11 10 10 • 38
15 14 12 11 11 9 • 39
15 14 12 12 10 9 • 40
15 14 12 12 11 8 • 41
15 14 13 10 10 10 • 42
15 14 13 11 10 9 • 43
15 14 13 11 11 8 • 44
15 14 13 12 9 9 • 45
15 14 13 12 10 8 • 46
15 14 13 13 9 8 • 47
15 14 14 10 9 9 • 48
15 14 14 10 10 8 • 49
15 14 14 11 9 8 • 50
15 14 14 12 8 8 • 51
15 15 11 10 10 10 • 52
15 15 11 11 10 9 • 53
15 15 11 11 11 8 • 54
15 15 12 10 10 9 • 55
15 15 12 11 9 9 • 56
15 15 12 11 10 8 • 57
15 15 12 12 9 8 • 58
15 15 13 10 9 9 • 59
15 15 13 10 10 8 • 60
15 15 13 11 9 8 • 61
15 15 13 12 8 8 • 62
15 15 14 9 9 8 • 63
15 15 14 10 8 8 • 64
15 15 15 8 8 8 • 65
16 12 12 11 11 11 • 66
16 12 12 12 11 10 • 67
16 12 12 12 12 9 • 68
16 13 10 10 10 10 • 69
16 13 11 10 10 9 • 70
16 13 11 11 9 9 • 71
16 13 11 11 10 8 • 72
16 13 12 10 9 9 • 73
16 13 12 10 10 8 • 74
16 13 12 11 9 8 • 75
16 13 12 12 8 8 • 76
16 13 13 9 9 9 • 77
16 13 13 10 9 8 • 78
16 13 13 11 8 8 • 79
16 14 10 10 9 9 • 80
16 14 10 10 10 8 • 81
16 14 11 10 9 8 • 82
16 14 11 11 8 8 • 83
16 14 12 9 9 8 • 84
16 14 12 10 8 8 • 85
16 14 13 9 8 8 • 86
16 15 9 9 9 9 • 87
16 15 10 9 9 8 • 88
16 15 10 10 8 8 • 89
16 15 11 9 8 8 • 90
16 15 12 8 8 8 • 91
17 9 9 9 9 8 • 92
17 10 9 9 8 8 • 93
17 10 10 8 8 8 • 94
17 11 9 8 8 8 • 95
17 12 8 8 8 8 • 96
Roll Again • 97-00
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Here is my suggestion:
I did similar, but I was stingier with the negative modifiers.
Yeah, this has been noticed before. I'm not particularly fond of it, but at best guess it was WotC's intention to compensate players for taking the risk.There seems to be no way around it. Using the statistics of the weighted 4d6 Drop to determine point cost arrays, creates high primary ability arrays that are noticeably better than the standard array.
Heck, mathematically a 16 is more likely on 4d6 drop the lower than an 8, but you can get then 8 but not the 16. That's not them trying to be mathematically rigorous, it's them trying to craft something that fits the game they've designed well.
18: 19 points
17: 15 points
16: 12 points
15: 9 points
14: 7 points
13: 5 points
12: 4 points
11: 3 points
10: 2 points
9: 1 point
8: 0 points
7: 0 points
6: -1 points
5: -1 points
4: -1 points
3: -2 points
I did similar, but I was stingier with the negative modifiers. I also give 30 points.
I’m looking at boosting starting HP so my game may be able to handle 18s at level 1. 20s maybe.
Sorry it still does not compute.You suggest. The designers are ‘trying to craft’ the design of the game.
They omitted the 16 ability score from the array because they want 16s to be scarce. They designed the game around the assumption that only about 1-in-8 characters would have a 16, 17, or 18, at all. And even then, only if they rolled dice randomly to generate the arrays for them.
A high ability score, above 15, ‘fits’ less into the design of the 5e game. The designers made them possible, but discouraged them.
In order to create a point cost that makes a 16 possible, it is also necessary to discourage players from choosing an array with one in it. Ideally, if given a choice between arrays, 7-out-of-8 players should decide that they dislike the array with a 16 or higher, and instead choose one of the arrays with a 15 or 14 as the highest ability score. This way, the 16 remains scarce and ‘fits’ within the ‘crafted’ design.
In order for 16s to be scarce, it is important to make sure the point cost for a 16 is expensive.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.