The Shaman
First Post
This is why I'm psyched to make the switch!scadgrad said:C&C is so easy to prep, it gives me plenty of time for other stuff (family, job, other hobbies, world-making, guiness, etc.). I'm not here to proselytize C&C (OK, well maybe just a bit), but once a DM sees how simple it is to run everything from 1st ed classics to current 3.5 Necromancer modules easily and on-the-fly, it's a no-brainer choice for those of us who've not as much time as we'd like. At that point, it's just a matter of seeing how much of 3.X your players want to add back in and then "enter into negotiations."
So to answer the original point of the thread, that's why I like rules-lite games. Generally speaking, they're easier on the DM who arguably has the hardest job. With the time saved, I can spend extra time world building, plotting, making maps, etc.
World-building? Good! Stat-blocking? Bad, very very bad.
