merwins
Explorer
So, I don't really torture my players. I mean, kinda.
But sometimes I just torture their characters in my head.
Like, I was just imagining an entire encounter full of Diviners with Lucky. The fate of the world doesn't hang in the balance. These guys know exactly which way the scales will swing. Sure, eventually their luck (and Portents) will run out. But until then?
Every d20-based PC action of import is more likely to fail, and every action taken by the Diviners' group is potentially more likely to succeed. It would make for quite a crazy encounter, methinks, even if every Diviner is only 2nd level.
Any other crazy encounters or groups out there you've thought up (or actually run) based on archetypes, classes, or even magic items?
But sometimes I just torture their characters in my head.
Like, I was just imagining an entire encounter full of Diviners with Lucky. The fate of the world doesn't hang in the balance. These guys know exactly which way the scales will swing. Sure, eventually their luck (and Portents) will run out. But until then?
Every d20-based PC action of import is more likely to fail, and every action taken by the Diviners' group is potentially more likely to succeed. It would make for quite a crazy encounter, methinks, even if every Diviner is only 2nd level.
Any other crazy encounters or groups out there you've thought up (or actually run) based on archetypes, classes, or even magic items?