Melkor
Explorer
I'm running a game on Wednesday night and needed some advice/filler:
The characters were betrayed by an evil lord they served and trapped in an abyssal prison fortress. The characters wake up hooked to chains in the cieling of a chamber in the fortress. All of their equipment is gone, and they have no memory of why they are there. The goal of the adventure will be to discover who they are, why they are here, and to escape (via discovering an exit or bargaining with the fortresses demonic lord).
I'm using a map from the WoTC Map-A-Week series:
http://www.wizards.com/dnd/images/mapofweek/928_v1.jpg
I just need some ideas on what to fill it with.
Any ideas ?
Thanks.
The characters were betrayed by an evil lord they served and trapped in an abyssal prison fortress. The characters wake up hooked to chains in the cieling of a chamber in the fortress. All of their equipment is gone, and they have no memory of why they are there. The goal of the adventure will be to discover who they are, why they are here, and to escape (via discovering an exit or bargaining with the fortresses demonic lord).
I'm using a map from the WoTC Map-A-Week series:
http://www.wizards.com/dnd/images/mapofweek/928_v1.jpg
I just need some ideas on what to fill it with.
Any ideas ?
Thanks.