AC 56 at level 6! You too can do it!

Patryn of Elvenshae said:
Nah, I'm guessing Dodge feat and Fighting Defensively. You can't get 5 ranks in Tumble as an Artificer 6.

Ah good point.

I'm still trying to figure out what that 'super obvious omg why don't you get it yet' 5 hd humanoid is that has +20 natural armor, though.
 

log in or register to remove this ad

Sounds like someone is doing some serious slacking and wanting other folk to crunch the numbers for them! Aww how sweet...NOT! :p

Now go and play with your books or something! We're timing you Mr. Oh-it-is-pretty-simple-to-do lol. Oh and thanks for the funny.
 

Iku Rex said:
Of course "I too can do it".
Goodness gracious, I'm not gonna even try to double check your numbers, but I'll just point out that this 'build' (and Heironeous know how much I personally hate builds) is far from easy.
 

We have all seen these arguments before is why there is such pessimism to your quasi- argument.

Just recently there was one that hindged on polymorphing into some obscure demon and another on polymorphng into a dwarf ancestor. I do not remember the demon details, but the dwarf ancester supposed to provide +18 natural AC at 5HD, until you realize that it is an incorpreal spirit inhabiting a large stone statue, so if you are carrying around the large statue from fight to fight inbetween your polymorphs- more power to you. But what ever the case, your secret is tied to the natural armor -which means some obscure monster reference. And this argument bores me too much to search all the monster sources for your gratification.

EDIT: I see above that the dwarf ancestor has risen again.
 

Infiniti2000 said:
Goodness gracious, I'm not gonna even try to double check your numbers, but I'll just point out that this 'build' (and Heironeous know how much I personally hate builds) is far from easy.
Never said it was. :)

Meowzebub said:
I do not remember the demon details, but the dwarf ancester supposed to provide +18 natural AC at 5HD, until you realize that it is an incorpreal spirit inhabiting a large stone statue, so if you are carrying around the large statue from fight to fight inbetween your polymorphs- more power to you. But what ever the case, your secret is tied to the natural armor -which means some obscure monster reference. And this argument bores me too much to search all the monster sources for your gratification.
You don't need to carry around the statue used in the ritual to summon a dwarf ancestor in order to change into one. "Dwarf ancestor" is a corporeal outsider and a valid form for alter self. ("Always LG Large outsider (native)".)
 


Iku Rex said:
Of course "I too can do it". ;)


Interesting if convoluted build ( I assume one of the feats allows you add int as a bonus to AC?) however I think we can agree that it's great a AC for 1 hr a day but you've taken a massive hit to damage potential on this type of build. Other than 2 3rd level spells and 5 1st level spells almost all the spellcasting power is tied up in one effect that is vulnerable to a dispel magic.

I think the AC bonus for the Dwarven Ancestor is a bit ridiculous considering that a Stone Golem gets a +18 natural bonus at 14HD ;)
 

IanB said:
I think you missed -1 AC for size on the dwarf ancestor.
Nope, Ring of Shrinking from Savage Species.

Edit:
Vuron said:
Interesting if convoluted build ( I assume one of the feats allows you add int as a bonus to AC?) however I think we can agree that it's great a AC for 1 hr a day but you've taken a massive hit to damage potential on this type of build. Other than 2 3rd level spells and 5 1st level spells almost all the spellcasting power is tied up in one effect that is vulnerable to a dispel magic.
Oh, I agree. It is strictly a "lab experiment". But you can use the same basic techniques to create a high-AC melee mage. Drop most of the short duration spells and the twinky dwarf ancestor trick, and you'll still be practically unhittable in a straight fight against level 6 appropriate monsters. (Until they get ... difficult ... with the grappling and the area spells and the dispels and ... but you can't have everything, right. :))
 
Last edited:


Patryn of Elvenshae said:
How do you Alter Self ("You assume the form of a creature of the same type as your normal form.") from an Elf (Humanoid (Elf)) into a dwarven ancestor (Outsider (Native))?

Otherworldly I believe changes your type to Outsider.
 

Remove ads

Top