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Academy of Drell, Part 5

Giving up on the lone figure far out to sea, the group decides to make for the bonfire. Lyrique's brief outburst makes the following silence seem even more grim and somber.

As the group gets closer to the fire, it's clear there aren't nearly enough people here. Maybe half the expected number of bodies. The same holds true for the orcs as well. While the initial report of fifty longships made one assume there would be hundreds of orcs, there are only a dozen of the tough looking humanoids bearing axes.

But they seem more than adequate to cow the fifty or so humans and elves near the bonfire. Half of the dozen orcs walk in paces around the perimeter, but don't seem too concerned. The other half are "relaxing" a fifty yards away. Some napping, some are playing some kind of dice game.

Inside the patrolled ring is where the bonfire is. The fifty-odd humans and elves seem warm enough, but very frightened.

There is no sign of Lyrique's parents.

Looking toward the water there is only one longship, not the fifty Mortimer had seen earlier. One orc seems to be on it.
 

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Just remember, I don't pull punches in combat.
 

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[OOC: How close are we to the Orcs playing dice?] Well? I think I have a slight plan but I'm sure I can't effect them all. I was thinking of Conjuring a small group of Orcs and having them attack the orcs playing Dice. then with that distraction we can attack the other Orcs." Lyrique sounds alot stronger than he had before.
 
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"That is a lot of orcs down there, even just the six or so at the bonfire are more than we've been able to take before... And that's not figuring in for the chances of one of them being one of their brutes or real swordsmen...

How would we get away if things went sour? How would we actually manage to take down six orcs? These guys aren't pushovers..."

Rallyn looks down at the assemblage and tries to figure out different ways things could play out. Noting details of arms and armorments of the orcs, attitude and deadly grace (or lack thereof) of each. "Any ideas?"
 


The longboat has one orc on it and is 50 feet from shore.

The map isn't labelled, but it's 1 square = 10 feet. The PC's are about 200 feet to the east of the orcs playing dice. (North is up.)

-edit- the orcs are wearing scale mail and armed with great axes and a few javelins scattered amongst them. No bows or crossbows are evident.

They wear the furs of the northern tribes.

Northern tribe orcs have Cold Resistance 5
 
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Rallyn ducks low as the group converses. "If I work my way around to the north of here, I might be able to grab on of the orcs and walk him off into the woods, or maybe get him to take a swing at another orc after the distraction in the confusion..."

He looks the orcs over, "Though both my range and strength is limited, depending on the moxie of the orc I try he could very well shake me off. And I'm still kinda tired from the last ones. I might be able to exert myself like that three more times today, but that's stretching it..."

"So any ideas?"
 

"I... I could take the orc... in the... longboat... it takes... a while to swim closer... though..."

So... saw any hot chicks?
Slith has climbed on Sildarin's shoulder.
Wha- No. Nobody actually.
Boo-oring. So whaddaya say we get charlotte to accompany you to the swimming trip?
I don't think that's a good idea, she is needed on shore.
Maybe. But she looks hot when she's wet.
Should've guessed...


The internal dialogue did have the upside of reminding Sildarin that he's still grasping Charlotte's psicrystal. He hands it to Charlotte.
"He- She's very nice... no trouble at all..."
 

Charlotte, smiling, takes her psicrystal from Sildarin. "I generally refer to it as an 'it', but that's just me..."

She then surveys the situation. "Rallyn... can you create a noise? Like a false commotion, or something? If we can distract the orcs, or make them fear us, perhaps we can get an edge in combat. I know that I'm going to get into the thick of it almost right away. If you can do anything to distract them or anything, that would be really useful, I think."

"Also, is there any way that we can contact one of the humans or elves down there? If we can talk to one of them, we might be able to encourage them to help us take out the orcs."
 

"Charlotte, Rallyn I can make the disturbance. Save you power for the fight to come." Lyrique prepairs to cast (Ghost sound) Keyligh's Commotion. "Where do you want the distraction?"
 

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