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Academy of Drell, Part 6

Sorry about the lack of posting... I'm still having problems at home, after I thought they went away... thanks for the help earlier, Jarval :)

"But if the tide comes in to high, then we can't stay here." Charlotte says. "By the way, Keith, did you and the others find anything while you were out scouting?"
 

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A crawling sound comes from the area of the cave everyone has already traversed, punctuated by heavy, labored breathing. It's obviously a humanoid, on all fours, barely able to move.

[OOC: insert time for everyone to react + evil grin]
 

Crap.
What? It's obviously big and can't manouver. You'll just blast it away before it can touch anybody.
I don't have anything to blast with.
That's not my fault, is it.


Sildarin draws his ferroplasmic bow and nocks an arrow ready.
 

"As far as I can tell, we're above the high tide line now." Mortimer turns quickly at the sound behind the group, lifting his torch high in an attempt to better illuminate the creature. He quietly draws his rapier, lifting the blade to a guard position.

"OK, any ideas as to who or what this beastie is?" Mortimer calls out across to the creature (in Common). "Who are you, and what brings you to this place?"


Initiative: 7 + 12 = 19,
To Hit (if the creature attacks): 5 + 10 = 15,
Damage: 1 + 3 = 4.
 

Paendaerig readies his bow while trying to discern what it is they might be facing.


init = 12
holding action to figure out friend or foe
 

OOC: Keith rolled an 11 for Initiative plus his bonus comes out to 19, he will wait, and see what happens but is ready.

Keith draws his blade, and moves to place himself in front of Charlotte and the sound, "Be ready..." he whispers to his allies, and takes a slightly crouched stance, poised for anything, aespexially after seeing the giants...
 

The figure crawls a half-step forward, further into the torchlight, one hand raised. Weakly, a familiar voice calls out, "It's the damned hay-drow what done me," the voice croaks. Barely recognizeable under a multitude of bruises and obviously broken bones, the dwarven innkeeper, Boromin collapses after this brief speech.

He's wearing the suit of armor he brought onboard the longboat, but his axe and shield are missing. Having delivered his short message, Boromin appears to have passed out, face down in the putrid water.
 

That damned drow! I knew we shouldn't have trusted it!

Keith scowls, moving and kneels next to Boromin, trying to see what injuries he has sustained, and if there is anyway, to save him,
"Looks like our good friend Glukma, has other intentions..." he says in his normal calm demeanor...

OOC: I am correct in believing Glukma is the half-drow right?
 

"This was a nice place to visit, but a no longer safe place to be. If he was followed by whoever jumped him or whoever jumped him went to get help they still know where we are, in a cave with only one discernible entrance or exit so far, which happen to be one in the same."

Paendaerig will continue keeping a watch with his weapon at the ready.
 

Rallyn heaves a sigh. Some guard you are.. Off sleeping while people under your care are being beaten to death. Well done.

He could have been under something's control...

Yeah. Sure. I'll be a lot of drow say that, looks like his human parents didn't have quite enough influence on him. If he rats us out we're going to get squished.
 

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