Sanglorian
Adventurer
I would prefer characters to have more tactical options available to them.
A way to do this occured to me while flicking through Martial Power. Why not give characters access to all their class's at-will attack powers (or a large number, like 6, since not every class has an equal number)?
This should make characters broader, with a range of attacks for every combat, but hopefully not too much more powerful. Players would have more powers to muck around with, more powers to use cleverly in interesting situations and would tire of their powers more slowly.
What do you folks think? Have others suggested this in the past?
A way to do this occured to me while flicking through Martial Power. Why not give characters access to all their class's at-will attack powers (or a large number, like 6, since not every class has an equal number)?
This should make characters broader, with a range of attacks for every combat, but hopefully not too much more powerful. Players would have more powers to muck around with, more powers to use cleverly in interesting situations and would tire of their powers more slowly.
What do you folks think? Have others suggested this in the past?