I got the same feeling when I looked over some of my early gaming books the other day. I have a pretty good database of all my PDF files, but have never put together an index of all my actual gaming books. So I started going through, shelf-by-shelf, putting in the title, the system, the year of publication, etc, into an Excel spreadsheet.
Man. I had a LOT of fun with books that are a 10th the size of books today. My first edition Champions book was just a thin pamphlet basically, like 120 pages top. And I played with that for years. Same with the Marvel Super Heroes game from TSR in 1984 or so. And looking through a copy of my first D&D book, the red book from the basic set, I was just amazed at how many adventures I was able to run for characters who had, what, three levels tops? And I think the basic and advanced books together were half the size of even the Player's Handbook today.
Not that I would want to play that game today necesarily. I mean, I COULD, the rules were perfectly clear, but they were not as intuitive as those today.
On a side note, Wizards is going to put out a new "basic D&D" boxed set this fall. I hope it is able to capture that simple but fun vibe of books from years past. Today, books are frequently more like a textbook than an enjoyable read.
And on a side, side note, I hope you guys are having a blast today. I'm sitting here at work, doing police reports and obituaries, wishing I was gaming
InzeladunMaster said:
I was looking over my AD&D books that I used as a kid (now quaintly called "First Edition") and am still amazed at how inspiring and magical they are. I am also very impressed still with Gary Gygax's Dungeon Master's Guide.