[Adamant Entertainment] NETSPACE: The Definitive D20 Guide to Virtual Reality

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NETSPACE: The Definitive D20 Guide to Virtual Reality is a 30-page resource that expands the options for virtual reality and the characters who use it. The new rules here are designed to be compatible with the standard rules for futuristic D20 roleplaying, and you should have no trouble adding them to your game.

Here’s what you get:

Character Types: Artificial intelligence and Net-adapted humans are playable characters. Choose an S2 AI to play a self-evolving artificial intelligence, or add the Netborn template to play a character who’s adapted to being “plugged in.”

The Neurohacker: Neurohackers manipulate Netspace with pure thought. This new advanced class can represent savvy data thieves and virtual revolutionaries by adopting Paradigms to match. Each Paradigm links two Neurohacking skills to a particular outlook. Transcend the limitations of the flesh to become an agile Operative or manipulate minds (or “ghosts”) as a Memeticist.

Netspace: The virtual world is divided into domains and zones, filled with data symbols and simulations. This section gives you the tools to use virtual realms and describes defenses ranging from background security to icewalls capable of striking back at intruders. Learn about access technologies that are just around the corner and cybernetics that allow programming by pure thought. Finally, this section provides rules for virtual movement and combat.

Hacking Netspace: Neurohacking skills (and plain old Computer Operation) give characters the power to alter virtual reality. Characters can hack an enemy’s mind, create virtual objects at will and emulate FX abilities using a skill-based system. New feats give Netspace-using characters specialized edges.

Virtual Life: The automaton template converts standard creatures into virtual equivalents. Godlike S3 AIs resist easy quantification, but this section suggests how to use these enigmatic NPCs.


NETSPACE: The Definitive D20 Guide to Virtual Reality is written by Malcom Sheppard (author of several supplements for White Wolf's Mage: The Ascension, among other products) and is the second release in Adamant Entertainment's TERMINAL IDENTITY line of Cyberpunk-genre products.

Requires the use of the d20 Modern Roleplaying Game, published by Wizards of the Coast, Inc. d20 Modern, and Wizards of the Coast are trademarks of Wizards of the Coast, Inc. in the United States and other countries and are used with permission. 'D20 System' and the 'D20 System' logo are Trademarks owned by Wizards of the Coast and are used according to the terms of the D20 System License version 3.0. A copy of this License can be found at www.wizards.com/d20.

All rules text within this product is 100% Open Content.

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Sweet!!! :D
This is the one thing that was missing from d20 Future and the MSRD (the VR Net web enhancement aside, since it's closed content). I'll be picking this up come the weekend, and I'm looking forward to reading it and taking it for a spin.
 

Netspace is meant to allow you to emulate both data representation Gibsonian cyberspace and the kind of stuff you see in The Matrix. These are not one to one correspondences, of course, since gaming fun trumps adaptation. I'd reccomend that, in games with limited available Paradigms, you allow a bonus feat or a Edge instead.

To do Neuromancer, get rid of most simulacra (though Wintermute, as an S3 AI NPC can create them). Everything is symbolic. Case is a Smart 2/Charismatic 1 (remember his time in Chiba as a criminal middleman)/Neurohacker 4 with the Flatline and Patron AI Edges.

To do The Matrix, get rid of most symbolic objects. Characters are Netborn with the Wild Paradigm: Operative feat, which lets them do tricked out kung fu stunts and buff their arsenals (though in the Matrix itself, most security for creating objects is too high to allow folks to create guns inside -- thus the Construct). Neo is a Neurohacker who can do much, much more, of course. Most Agents are humanoid automata, except for Smith, who is an S2 category playable AI.
 



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