Adamantine vs. Incorporeality

kreynolds said:


Yup. Know why? 'Cause it doesn't stack with an enhancement bonus. Must be one of those new fandangled masterwork enhancement bonuses. You know...those bonuses that work just like enhancement bonus, but aren't in fact enhancement bonuses, but even though they aren't they still don't stack with enhancement bonuses? ;)

Stop trying to make something I've understood since I first layed eyes on 3e sound confusing. Its confusing me.

ha ha ha

Skaros
 

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Um, no.

3d6 said:
I've heard that the second printing of the PHB says that masterwork items have a +1 enhancement bonus to attack rolls, actually. (Hence the otherwise questionable text referring to masterwork items as haveing a non-magical enhancement bonus in MM2.)

It's one of those changes that doesn't show up in errata.
My second printing of the PH says (pg 114):
Weapon, Masterwork: These well-made weapons add a +1 bonus to attack rolls. Prices for these items are tiven on Table 7-9: Special and Superior Items. A masterwork weapon's bonus to attack does not stack with an enhancement bonus to attack.
Also, on pg 279:
masterwork: Exceptionally well-made, generally adding +1 to attack rolls (if the item is a weapon), reducing the armor check penalty by 1 (if the item is armor), or adding +2 to relevant skill checks (if the item is a tool). A masterwork weapon's bonus to attack rolls does not stack with enhancement bonuses.
 

My take on this is that Adamantine bypasses DR, but does not affect incorporeal creatures.

And you need a to make the weapon magical before you can start throwing on special enhancements such as keen.

Thus that +1 Keen Adamantine Greatsword costs 8,000 gp (+2 market price modifier)+ 9,000 gp (adamantine) +350 gp or 17,350 gp.
 

The only characters I have seen use Adamantine are forsakers, so I don't think this should be a big issue. I am going to stick with the MMII though.
 

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