While I agree this thread is about expire
I have to comment on the magical enchanting of adamantium.
Folks - Adamantiumi s *Non-Magical* I think we all agree on this. Thus, if you want to make an adamantium weapon flaming (or keen or vorpal or whatever), you still need to make it magical first! This means paying to make a +1 weapon. Note: you get no actually benefit from this! However, it still counts as a +2 weapon for hit and damage, and can now be further enchanted. However, if you want to make an adamantium weapon +3, you have to pay for it to be made +1, then +2, then +3. With no benefit from making it +1 or +2.
As for me, I like the idea of a simple item of adam. or even mithril being sufficient to hit magical critters. House rule or interpreation, thats how I like it, so that's how I'll play.
I have to comment on the magical enchanting of adamantium.
Folks - Adamantiumi s *Non-Magical* I think we all agree on this. Thus, if you want to make an adamantium weapon flaming (or keen or vorpal or whatever), you still need to make it magical first! This means paying to make a +1 weapon. Note: you get no actually benefit from this! However, it still counts as a +2 weapon for hit and damage, and can now be further enchanted. However, if you want to make an adamantium weapon +3, you have to pay for it to be made +1, then +2, then +3. With no benefit from making it +1 or +2.
As for me, I like the idea of a simple item of adam. or even mithril being sufficient to hit magical critters. House rule or interpreation, thats how I like it, so that's how I'll play.
