Hypersmurf said:A soldier is a creature. A horde of soldiers is not 'a creature', it is many creatures; nor is it an object or (in the non-military sense of the word) a force; thus, I wouldn't consider it a valid use of the spell.
This is technically correct ("The best kind of correct"), but it leads me to some confusion down the road. Silent Image begats Minor Image, which says its works the same, plus some sound. Major Image says it functions like Silent Image plus sound, smell and thermal elements ("The Big Three" when depicting a flatulent ogre). 4th level there's no Image spell, but there is Hallucinatory Terrain, which changes the terrain of an area but specifically states its doe not alter the appearance of creatures. So far, so good.
5th level, Persistant Image, 3.5 PHB, pg 260 "This spell functions like silent image, except that the figment includes visual, auditory, olfactory, and thermal components, and the figment follows a script determined by you. The figment follows that script without your having to concentrate on it. The illusion can include intelligible speech if you wish. For Instance, you could create the illusion of several orcs playing cards and arguing, culminating in a fistfight." [bold mine]
When did several orcs get into the picture? (The SRD excudes this example, so a strict reading of the SRD would make the several orcs thing impossible.) Is this just a case of lazy editing? At what level would several creatures become acceptable?
To me, using Silent Image to make 16 people doesn't seem that much better (or all that different) from making a Huge Deepspawn. If an illusionist wanted to create a small crowd of people to hide behind, it doesn't seem like it would be that much different from making an illusion of a horse or a low wall, but what level would you make a spell like Silent Crowd?
Here's what I'm thinking of. An illusionist could make an illusion of an 80' long, 20' diameter snake filling a 80'x20'x20' corridor, but he couldn't create an illusion of the same hallway carpeted in normal snakes. Mechanically, its the same save, a creature interacts with the illusion (attacking, observation, trying to shoo the snakes out of the way), gets a Will Save and either thinks the Big Snake or Little Snakes are real, or pierces the illusion. No one would have to make a separate Will Save against different tiny snakes if they were created by the same illusion, so what's the difference?