Thyrwyn
Explorer
[MENTION=97077]iserith[/MENTION] - very early in my post I did say that I have no problem if you want to play that way - go for it and have fun!. I meant it sincerely. You asked what we thought - I am explaining why I would not run my table that way and why I would have reservations about joining a game that did.
Given all that we have about this situation, we have no means to determine the "reason" for the DM choosing to rule this way. The reason you suggested was that, the DM thought it "[made] sense in the context of the fictional situation." How is that not a whim? There is nothing in the description of this particular circumstance that would lead an objective observer (or even the other players) to deem this situation different than any other involving a fighter attacking with his greatsword? The only thing that makes it different is that the DM said so - after seeing the die roll.
(And it has nothing to do with "adversarial DMs". I choose not to be one, nor do I play with them.)
I like 5e because, in the moment, both as a DM and as a player, I do not have to crunch the numbers. I can just play. This choice takes me out of that moment.
You said earlier that this was not your ruling, that you just wanted people's opinions. In order to answer your question, those people need to consider "potentially". The people you choose to play with, will also care about "potentially".
It is not a rule. It is a suggestion - or if you prefer "Option." Just because it is written, does not make it a "rule."I object to the assertion that this is a matter of "whim" or the DM "twisting the rules." It may not be based on whim at all. And the rules for "Success at a Cost" are right there in the DMG.
Given all that we have about this situation, we have no means to determine the "reason" for the DM choosing to rule this way. The reason you suggested was that, the DM thought it "[made] sense in the context of the fictional situation." How is that not a whim? There is nothing in the description of this particular circumstance that would lead an objective observer (or even the other players) to deem this situation different than any other involving a fighter attacking with his greatsword? The only thing that makes it different is that the DM said so - after seeing the die roll.
I, and others, have already answered this. My at length response would require a thread of its own. Short Answer: I do not fit comfortably in the "generally" category.Why do you think it is generally seen as more acceptable to have the DM rule whatever he or she wants as an outcome of social interaction or exploration, but in a combat not so much? Is it the stakes?
Maybe - it depends on the bigger picture, but in general no.Would you object if the DM offered the trade as a choice? (You may have answered this upthread, I don't recall.)
(And it has nothing to do with "adversarial DMs". I choose not to be one, nor do I play with them.)
I like 5e because, in the moment, both as a DM and as a player, I do not have to crunch the numbers. I can just play. This choice takes me out of that moment.
To me: this ruling in this situation seems arbitrary.I can't be given to care about "potentially." No rule is going to stop someone who really wants to be arbitrary. That's a person problem, not a rules problem.
You said earlier that this was not your ruling, that you just wanted people's opinions. In order to answer your question, those people need to consider "potentially". The people you choose to play with, will also care about "potentially".