[SBLOCK=OOC][MENTION=36973]stonegod[/MENTION]: How do you arrive at 27 damage on DB3? 15 from power + 6 from last round curse + 4 from this round curse = 25. What am I missing?
[MENTION=73730]johnmeier1[/MENTION]: If you want to use your staff class ability or Shield vs the Dragonborn1, tell me.
Also, please note from now on, I'll allow myself to NPC any person not posting within a 48 hours delay after my post. That is mainly to allow to move the game faster. Building a post is long so I want to be able to do it when it is not possible. I will use only at-will powers, and rarely encounter (like healing power) if they seems obvious case. I won't touch daily. If you don't like the idea, tell it, the goal is to help me to post more than once a week. I would like 3 times a week for big post like this one.[/SBLOCK]
Incarnation attack against the Genasi aim true, but the Genasi turn into water for a moment and seems to endure more easily the blow.
As Hadrak move away from his situation, he find himself under an avalanche of blow, but the few who hit him seems to give him only minor wounds.
The Warden and Agent Grey continue to fight on the balcony. The Warden hit the CHangelling, but Agent Grey ignore the pain and take advantage of an opening to strike near the heart. "You should not have resisted your arrestation. It's the proof of your culpability." The warden put his hand on his wound, trying to stop the blood. *Cough*"
You are not serving the empire."*Cough*
The dragonborns contniue to attack. This time, they are more successful and most of their blow aim true and wounds their opponent.
Seeing the warforged heavily wounded, the Genasi moves into position and attack him, trying to down the Warlock, but the blow doesn't finish Incarnation.
[SBLOCK=Mechanic]
Dane: Miss!
Incarnation: Hit everyone he targeted. The Genasi takes half damage.
Georg: Hit the Genasi and 1 Dragonborn.
Raiyek: Shift and get 2 attacks:
Impetuous Spirit vs AC on Raiyek (DB2 & DB5) (1d20+11=25, 1d8+3=8, 1d20+11=16, 1d8+3=5) Both miss.
Martial Recovery vs AC on Raiyek (DB2 & DB5) (1d20+11=14, 1d8+3=11, 1d20+11=16, 1d8+3=8) Both miss again.
Hadrak: Heals himself. move away, drawing many attacks:
Dragonborn1 AoO (1d20+11=30, 1d8+3=6) Hit,
Dragonborn1 Impetuous Spirit (1d20+11=13, 1d8+3=9) Miss,
Genasi AoO (1d20+13=28, 2d8+4=6) Hit,
Dragonborn Martial Recovery (1d20+11=21, 1d8+3=5) Miss.
Hadrak dispatch his target.
Warden
Standard: Lightning Sword vs AC on Agent Grey (1d20+12=23, 1d6+4=8) Hit
Agent Grey:
Minor:
Shapeshifter Feint(1d20+12=20) Hit
Standard:
Quick Slice (1d20+14=34, 2d6+5+2d6=23) Critical!
Critical Damage (2d6+29=34)
Dragonborn5:
Standard:
Dragonborn5 Longsword vs AC on Dane (1d20+11=29, 1d8+3=9) Hit
Dragonborn4:
Standard:
Dragonborn4 Longsword vs AC on Dane (1d20+12=22, 1d8+3=6) Miss
Minor:
Dragonborn4 Dragonbreath vs Refl on Hadrak; Incarnation (1d20+6=9, 1d20+6=13, 1d6+2=5) Miss both
Dragonborn3:
Move: Move to F6
Standard:
Dragonborn3 Longsword vs AC on Incarnation (1d20+11=19, 1d8+3=9) Hit and takes himself 2 damage.
Dragonborn1:
Start: Take 5 ongoing fire damage
Standard:
Dragonborn1 Longsword vs AC on Georg (1d20+9=22, 1d8+3=7) Hit.
Genasi
Start:
Genasi recharge (1d6=1) Nope.
Move: Shift to F4
Standard:
Genasi Scimitar vs. AC on Incarnation (1d20+13=28, 2d8+4=10) Hit
End of turn: Dragonborn1; Dragonborn5; Genasi (1d20=11, 1d20=10, 1d20=1)
[/SBLOCK]
[SBLOCK=Status]
Map Updated Also notes there is a mouse over on those maps. That might help you.
Effect:
Dane: +2 power bonus to AC
Georg: +2 power bonus to AC
Hadrak: +2 power bonus to AC
Incarnation:
Bloodied
Raiyek: +2 power bonus to AC
Warden: +2 power bonus to AC;
Bloodied
Agent Gray: Marked by Warden
Dragonborn 1:
Bloodied
Dragonborn 3:
Bloodied
Dragonborn 5:
Bloodied
Genasi: slowed & -2 att (save ends)
Dragonborn
Each time you leave an adjacent square of a Dragonborn, even while shifting, assume they will take an immediate reaction action to attack you with a basic melee attack (+10 vs AC; 1d8+3 damages). Maximum 1 immediate action per turn as usual.
Genasi
Attack of Opportunity from him: +13 vs AC; 2d8+4 damage (1d8+20 on critical)
Environment:
- Square : If you can see half or more of a square, you can move on it without hindrance.
- Tables : Fighting through a table gives cover to the target.
- Stairs : They are difficult terrain. They connect with the study only at J5.
- Bookshelves: They gives full cover if in the way and block line of sight.
- Stage : It is 5 feet above the ground
- Balcony : The balcony is wide enough to have only 1 fighter. Impossible to fight side-to-side against an opponent. The balcony is 15 feet up and have a safeguard giving +5 to save against falling down.
- Ladder : It is a 15 feet ladder and asks a Climb check DC 0 to climb.
[/SBLOCK]