Adv: The Path of Light; DM: ScorpiusRisk; Judge: Ozymandias79

OOC: I added the crit implement damage to D3 instead of the genasi. Oops. D3 takes 19 (plus the dmg I forgot the last round. Genasi takes 8 before halving.
 

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Georg throws up a magical shield to block the dragonborn's blow. Seeing his friend Raiyek cut by the genasi he mumbles Fool of an elf, wait until I befuddle them before you go leaping about like that. His robes again shimmer as the summons a cloud of stinging, burning insects on their enemies. Too close in to use the fireball...

[sblock=OOC] If it helps, Dragonborn 5 should be prone (the Aftereffect of Horrid Whispers), also his and Genasi's attacks were -2, though it doesn't seem like it mattered.
Immediate Interrupt: Georg will uses Shield for +4AC/Ref TENT
Standard: Winged Horde at E4 (enlarged) attacks only enemies
1d20+11=21 (vs Genasi Will)
1d20+11=14 (vs D1 Will)
1d20+11=12 (vs D3 Will)
1d20+11=28 (vs D5 Will)
1d6+5=9 psychic damage (11 since I hit 2 of them) and the target cannot take opportunity actions until the end of your next turn

Now some of us can move a bit more, but not Georg.
[/sblock]

[sblock=ministats]
Triggers: Staff of Defense (if any defense hit by less than 4), Wizard's Escape (if hit by a melee attack)
Status: +2 AC until the end of the encounter
Init: +4 Speed: 5 Perception:15 Insight: 20
AC: 20 NAD:18/18/18
HP: 48/52 Surges: 9/10 Surge Value: 13 AP: 1
Languages: Common (Allarian), Dwarven
Str:8 Dex:13 Wis:15 Con:18 Int:18 Cha:10

Powers:
At Will: Winged Horde, Thunderwave, Cantrips
Encounter: Boots of Rapid Motion, Burning Hands, Fire Burst, Fire Shroud, Second Wind, Shield, Staff of Defense
Daily: Cloak of Resistance, Horrid Whispers, Staff of Fiery Might, Summon Magma Beast, Wizard's Escape

Full Character Sheet
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OOC: Did the genasi take radiant damage from Raiyek's Divine Challenge it attacked Incarnation (and the 2 extra for also attacking Incarnation)?
Fire bathes the 'forged, his plating knitting back together while faced by foes. He spins the fire about him at the dragonborn, burning it heavily, the flames clinging to its scales. He then calls down another curse on the dreadful genasi, attempting to bind it in place with his dark power.
OOC: Use Warforged Resolve to gain +7 hp/+7 THP. Hellish Rebuke vs D3: Hit, 10 fire damage (forgot +1 for concealment). If that drops D3, move to F8 and gain concealment (no OA from genasi due to Horrid Whispers); if it doesn't shift to G5 (and Hellish Rebuke +2 damage kicks if it hits Incarnation). Spend AP to Infernal Moon Curse genasi: Fort 20, 21 damage and immobilized TENT Incarnation. If missed, and Incarnation was not attacked by the dragonborn, take 7 damage to retain the power.

Next time Incarnation's hit, I'd prefer it one of our defenders would allow him to use his Unspeakable Bond power (you take the damage, but get +2 power bonus to hit/defenses and +5 to damage until the end of Incarnation's next turn. Taking volunteers. :)
[sblock=Incarnation (Bloodied)]Incarnation—Male Warforged Infernal Warlock 8
Initiative: +5, Passive Perception: 13, Passive Insight: 18
AC: 21, Fort: 23, Reflex: 20, Will: 21 — Speed: 6
HP: 14+7/69, Bloodied: 34, Surge: 17, Surges left: 12/12
+2 save vs. ongoing damage
Action Points: 0/1, Second Wind: Not Used, Milestones 0
Powers -
Eldritch Blast
Hellish Rebuke

Infernal Moon Curse
Fiery Bolt
Chains of Levistus

Tyrannical Threat
Tyranny of Flames

Warforged Resilience
Beguiling Word
Unspeakable Bond

Shadowdance Leather Armor +1 (daily)
Spidersilk Mantle +1(encounter)
Prison of Salzacas (encounter)


Full character sheet - PC:Incarnation (stonegod) - L4W Wiki[/sblock]
 
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[sblock=OOC]Georg it is then: Next attack that does significant damage (half his remaining hitpoints or more) goes to the dwarf.[/sblock]
 

OOC: A bit tired for fluff but Here are Hadrak's action:

Standard:
Searing Light vs Reflex Agent Grey (1d20+11=23, 2d6+10=17) target is blinded on a hit.

If I can't actually see Agent Grey (can't quite tell), I'll target Genasi instead.

Minor: If I have LOS on the Warden, Bastion of Health (He regains HS value + 7). If I have no LOS, scratch that.

Move convert to Minor: Healing Surge on Incarnation. He regains HS value +12Healing Word (2d6+5=12)

He also gains +2 power to all defenses TENT (defensive healing word feat)
 
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[sblock=Quick Question before Next Turn] Can Georg target G8 at the top level? Basically, does the bookshelf block line of sight on the top level and if not would he have effect on both Agent Gray and D3. I still have an AP this turn and would have Rune Scribed Soul active, so I would likely use it up to Fire Burst.[/sblock]
 

[SBLOCK=OOC]For the bookshelves and the balcony. Imagine one person on teh balcony and one on the ground.

You have line of sight if no bookshelf in the way.
You have cover if a bookshelf in the way and the person on the ground is not standing next to it.
You have total cover and no line of sight or effect if the one on the ground is standing next of the bookshelf who is on the way.

An update will come soon.[/SBLOCK]
 

[SBLOCK=OOC]I think there will always be soemdetail to correct. There is a lot fo math in combat. I don't mind. As a rule. I'll correct math for round in progress and last round (a round starts with monsters action). I'll correct action only for the actual round. If a mistake is seen later, the god had there word to say and that will remain like that.

- Raiyek has not his shield ready yet. I corrected his AC. He still has his AP.
- Raiyek took 7 more damages from last round.
- Raiyek too 19 damage (not 20) from the Genasi.
- The Genasi took 8 damage from divine challenge.
- The Genasi took 4 more damage from critical
- The Genasi took 2 more damage for attacking Incarnation
- Dragonborn5 is prone
- Dragonborn1 miss because of the Shield power
[/SBLOCK]

The warden take advantage of Agent Grey blindness to attack him, but Agent Grey starts to take a defensive stance and parry the blow of the dragonborn. As the Warden breath on the Changeling, Agent Grey suddenly move forward, ignoring the pain and blindness and trust his sword deep in the Warden chest. His breath is cut short and the Warden stare a moment at his opponenent. "You... will... not..." before the Warden can finish his sentence, he falls lifelessly on the ground.

The dragonborns on Dane continue to hammer him with weak blow that pierce his defenses. The one who has been attacking Incarnation feels safer to change target and move on Raiyek but miss the Paladin. The other continue to attack the wizard without much success.

The Genasi gather his energy and again, send a vortex of water. This time, Raiyek and Incarnation see the spell coming and avoid to be hit, but Dane is surprise by it and Hadrak is again unable to defend himself. Both are wounded, and Hadrak find himself drag to the stairs.

[SBLOCK=Mechanic]
Dane: Miss again and switch weapon.
Raiyek: Hit DB4 only.
Georg: Hit DB5 and Genasi. Draw an AoO I think: AoO vs AC on Georg (1d20+10=24, 1d8+3=6) Miss, thanks to the shield again.
Incarnation: Hit DB3 (still alive) but miss Genasi
Hadrak: Hit Agent Grey; Heal Warden and Incarnation

WardenStandard & Minor:
Warden: Form of Storm Within vs Refl on Agent Grey; Dragonbreath vs Refl on AgentGrey (1d20+13=17, 3d10+4=13, 1d20+13=21, 1d6+4=8) Miss and Hit.

Agent Grey:
Minor & Standard:
Agent Grey: Shapeshifter Feint; Quick Slice (1d20+7=27, 1d20+9=29, 2d6+5+2d6=25) Critical Twice...
Agent Grey: Critical Damage (2d6=5) Hit for 34 damage.

Dragonborn5:
Move: Stands up
Standard:Dragonborn5: Longsword vs AC on Dane (1d20+13=29, 1d8+3=5) Hit

Dragonborn4:
Standard:Dragonborn4: Longsword vs AC on Dane (1d20+13=32, 1d8+3=5) Hit

Dragonborn3:
Move: Walk to E4
Standard:Dragonborn3: Longsword vs AC on Raiyek (1d20+13=17, 1d8+3=7) Miss

Dragonborn1:
Standard:Dragonborn1: Longsword vs AC on Georg (1d20+13=20, 1d8+3=8) Miss

Genasi
Recharge (1d6=6) Yes.
Whirling Vortex vs Refl on Dane; Raiyek; Hadrak; Incarnation (1d20+10=20, 1d20+10=12, 1d20+10=23, 1d20+10=15, 2d8+6=12) Hit Dane & Hadrak
Hadrak is slided to E5
Save (1d20=10)
[/SBLOCK]

[SBLOCK=Status]Map Updated Also notes there is a mouse over on those maps. That might help you.

Effect:
Dane: +2 power bonus to AC; Bloodied
Georg: +2 power bonus to AC
Hadrak: +2 power bonus to AC; Bloodied
Incarnation:
Raiyek: +2 power bonus to AC; Bloodied
Warden: +2 power bonus to AC; Dying

Agent Gray: Marked by Warden; Blinded (UEoNT)
Dragonborn 1: Bloodied
Dragonborn 3: Bloodied
Dragonborn 4: Bloodied
Dragonborn 5: Prone; Bloodied
Genasi: Prone; Divine Challenged; Bloodied

Dragonborn
Each time you leave an adjacent square of a Dragonborn, even while shifting, assume they will take an immediate reaction action to attack you with a basic melee attack (+10 vs AC; 1d8+3 damages). Maximum 1 immediate action per turn as usual.

Genasi
Attack of Opportunity from him: +13 vs AC; 2d8+4 damage (1d8+20 on critical)

Environment:
  • Square : If you can see half or more of a square, you can move on it without hindrance.
  • Tables : Fighting through a table gives cover to the target.
  • Stairs : They are difficult terrain. They connect with the study only at J5.
  • Bookshelves: They gives full cover if in the way and block line of sight.
  • Stage : It is 5 feet above the ground
  • Balcony : The balcony is wide enough to have only 1 fighter. Impossible to fight side-to-side against an opponent. The balcony is 15 feet up and have a safeguard giving +5 to save against falling down.
  • Balcony and Bookshelves: You have line of sight if no bookshelf in the way.
  • Balcony and Bookshelves:You have cover if a bookshelf in the way and the person on the ground is not standing next to it.
  • Balcony and Bookshelves:You have total cover and no line of sight or effect if the one on the ground is standing next of the bookshelf who is on the way.
  • Ladder : It is a 15 feet ladder and asks a Climb check DC 0 to climb.
[/SBLOCK]
 
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Georg's robe shimmers as he throws a huge fireball at two nearby dragonborn, shielding him from attacks.

[sblock=OOC] Actually Shimmering Robes will keep away AoO
Standard: Fire Burst on C2 is a burst 2
1d20+10=21 (vs Dragonborn 3 Ref)
1d20+10=16 (vs Dragonborn 5 Ref)
3d6+7=14
(+2 if I hit both, if 16 doesn not kill them I can use Flaming Staff to reroll both 1s) PLEASE LET ME KNOW ASAP
[/sblock]

[sblock=ministats]
Triggers: Staff of Defense (if any defense hit by less than 4), Wizard's Escape (if hit by a melee attack)
Status: +2 AC until the end of the encounter
Init: +4 Speed: 5 Perception:15 Insight: 20
AC: 20 NAD:18/18/18
HP: 48/52 Surges: 9/10 Surge Value: 13 AP: 1
Languages: Common (Allarian), Dwarven
Str:8 Dex:13 Wis:15 Con:18 Int:18 Cha:10

Powers:
At Will: Winged Horde, Thunderwave, Cantrips
Encounter: Boots of Rapid Motion, Burning Hands, Fire Burst, Fire Shroud, Second Wind, Shield, Staff of Defense
Daily: Cloak of Resistance, Horrid Whispers, Staff of Fiery Might, Summon Magma Beast, Wizard's Escape
[/sblock]
 

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