Adv: The Path of Light; DM: ScorpiusRisk; Judge: Ozymandias79


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"It is good to see you are still well, Rurdev. But more talk will have to come later."

Raiyek ties the rope securely to the balcony railing across from the window, and motions for the rest to come to the window as well.
[sblock=OOC]A standard adventurer's kit has 50 feet of rope, so just one length should be fine.

I'm assuming we agree to use the window? What would the skill challenge look like in that case?[/sblock]
 

Georg looks down the long descent and then does something with his boots. He grabs the rope and begins to go down a bit more quickly than it seems possible for the short dwarf. The speed overbalances him and he loses hold of the rope. Falling, he reaches out to the stones of the keep to try and stop himself, but his small, delicate fingers find no purchase. THUMP the wizard lands and slowly gets up, but does not look too much the worse for wear.

[sblock=OOC] Athletics I guess :)
I will activate my Boots of Rapid Motion daily power to get +1 speed for the encounter
CRIT FAIL FALL BIG DAMAGE!
Athletics 1d20+2=3
Hmm, I wonder if he can stick the landing, edited for Stonegod, try to catchhold
http://invisiblecastle.com/roller/view/2797357/Athletics to catch hold 1d20+2=3 (no way!)
4d10=19 damage, sniffle :(
[/sblock]

[sblock=ministats]
Triggers: Shield (if AC/Ref hit by less than 4), Staff of Defense (if any defense hit by less than 4), Wizard's Escape (if hit by a melee attack)
Status: +2 AC until the end of the encounter
Init: +4 Speed: 5 Perception:15 Insight: 20
AC: 20 NAD:18/18/18
HP: 45/52 Surges: 7/10 Surge Value: 13 AP: 1
Languages: Common (Allarian), Dwarven
Str:8 Dex:13 Wis:15 Con:18 Int:18 Cha:10

Powers:
At Will: Winged Horde, Thunderwave, Cantrips
Encounter: Boots of Rapid Motion, Burning Hands, Fire Burst, Fire Shroud, Second Wind, Shield, Staff of Defense
Daily: Cloak of Resistance, Horrid Whispers, Staff of Fiery Might, Summon Magma Beast, Wizard's Escape

Full Character Sheet
[/sblock]
 
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[SBLOCK=OOC]Skill challenge:
Primary skill: Athletics only.
Secondary Skill: Any justified use of another skill
Difficulty: 4/2

Also, any failure will give falling damage (4d10) to the person failing the roll.

You have 1 failure up to now.

I guess Incarnation will use his boots. Automatic success if he does so, but the boots will not be available until next short rest.[/SBLOCK]
 

[sblock=OOC]Cloak, but yet, that's the item he will use. He'll also spend 2 HS to get to full as we are at the end of a rest.[/sblock]
 

"Georg!" Raiyek leans out the window, his stomach lurching as he can do nothing but watch his dwarven friend fall. After the dwarf hits the ground, Raiyek quickly stows his shield and calls upon the magic of his armor to make it disappear. "Don't move for now, I'm on my way!" The elf jumps out the window and climbs down the rope to check on Georg's injuries, and despite the rush makes it down the rope without incident.

Upon closer inspection Raiyek sees that Georg isn't too seriously injured. "That was a long fall ... by Palladys, you're lucky you didn't break any bones."
[sblock=OOC]Stow shield to get rid of that extra -2 to Athletics, banish armor to get rid of the other -2. Athletics now at +6.

Athletics (1d20+6=25)

Once down, resummon armor.[/sblock]
 

The Stairs or the Window

[sblock=Stairs or the Window]
[ame=http://www.youtube.com/watch?v=MrgdghAjjv4]YouTube - I'm Gonna Git You Sucka - Every...."We'll take the stairs" - HD Quality[/ame]

[/sblock]


Hmm, dunno if ya Rurdev. Ya talkin' normal. ;) Help me get da Warden down.

Dane's armor shifts back into tight fitting adventuring garb and he stows his shield. He then takes out his rope and ties is around the Warden and attempts to lower him down to ground level. Afterwards, Dane starts to make his way down the rope as well.
 


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