Adv: The Path of Light; DM: ScorpiusRisk; Judge: Ozymandias79


log in or register to remove this ad

[sblock=Mal] Now you are wishing Hadrak picked up Distant Advantage now eh? =v) [/sblock]

So be it.

Dane gets out of the wagon and lines up with his commrads with his shield and axe drawn.

'member, all trees fall at ground level. ;)
 


Incarnation sees his companions determination, then ducks in the wagon to prepare for the battle. Rurdev easily spots him the first few times, so he tries again as the demon approaches. He eventually realizes that the smoke and flame around him will prevent his hiding, so he stops.

OOC: Stealth in the wagon. Blow it. Blow it again. Even a blind man would see him. I don't think Stealth is Incarnation's thing. :lol:
 

The demon crests the rise and can still be seen quite clearly over the boulder the ogres were hiding behind. He seems to have capped off at about twenty feet in height and he is quickly, removing the distance between you.

-----------------------

Init!

Round 6

21; Dane; I6; 60/60;
19; Raiyek; E9; 51/56 +8 thp;
18; Georg; C11; 41/44; Acted
18; Incarnation; H10; 47/53; Superior Cover;
18; Rurdev; G7/H82; 42/51; Mounted;
12 Hadrak; G10; 52/52;
11; The Warden; O5/P6; Mounted
10; Big Demon; jj-10/hh-8;


Stats


Map!

[sblock=Map]
OniAmbush08.png
[/sblock]

The thick black lines on the sides of the wagon represent the top cover on the wagon. They block Line of Sight.

Moving in and out of the wagon cost an additional square of movement.

You can also move the wagon, by getting in and driving it.

The boulders are about ten feet in height. Anyone who is not huge, and is adjacent to the rock can use it for superior cover. Anyone who is huge, and adjacent to the rock still receives cover.

You can climb a rock with an athletics check of some sort.
 
Last edited:

[sblock=ooc]How about a little ooc with your ic?

All that dialog and thinking transpired in just a few short seconds. Demon is at bottom of init so everyone gets one round of "setup" actions or to put in a decent ranged attack if you have one. By your estimation, he will be in melee with you by the end of his turn.

Incarnation, we'll say your three hilarious stealth checks only counted as a minor, since you didn't know the setup yet. You may not attempt an additional stealth check till next round.

The negative numbers is already looking like a mistake.[/sblock]
 

-''Warden! Gather around. Come on!''

once the Warden is within 25 feet, Hadrak begins an incantation.

-''Keep a stiff upper lip, people. And stiffer armors, courtesy of the Great Forger!''

Hadrak raises his fist and a halo of light briefly surronds each of his allies and himself, reinforcing their armor.

He then climbs into the cart, stepping over Incarnation to hide next to him.

-''Oops, sorry, ouch. Move a bit. Hey, is that yesterday's meal? Eeww. There. I am settled. You did such an awful job at hiding, Carny, that my theory is that if I hide next to you the beast will overlook me. Clever, huh?''

Of course, what is not so clever is that the top of both Hadrak and Incarnation's head is showing over the box of the cart.

[sblock=Actions]
Wait until the warden has moved within 5 square (his init is higher anyway). Since the DM control him, I couldn't really wait until he acted before posting...

Standard: Shield of Faith
Target: Everyone including Hadrak in a 5 square close burst (Which is the entire party).
Move: I10 and stealth
Stealth (1d20+3=9)

Eh. Worth a shot. But if there is no way to get full cover from the box of the cart, the point is moot anyway since you can't become hidden from just partial cover.

Everyone gains +2 power bonus to AC until the end of the encounter. And that is why I hope most attacks are against AC!

PS: Be wary; some of you may have ways of gaining power bonus to AC from other sources; remember they don't stack. On the other hand, things like second wind grant an unnamed bonus to AC while boots of the fencing mkaster grants an item AC bonus so these stacks.
[/sblock]
 
Last edited:

Dane waits until Hadrak performs his enchantment (or anybody else who does a group spell) then yells out, Split up until he comes near. Once he's picked da fight, swarm in on the flanks like ants. Rurdev, you get the far side of da beast on your horse.

Dane then moves north, banging his axe against his shield trying to draw the demon's attention towards him.

[sblock=Actions] Move to I1.
Standard = Trigger: If the demon comes within melee range of Dane, he will perform Probing Attack on him. [/sblock]
 
Last edited:


Raiyek feels the weight of his javelin once more. "This is probably a waste of time, but I guess it's worth a shot." With a shrug he heaves the spear towards the demon, watches it sail through the air ... and land a perfect blow. "Well ... I didn't expect it to turn out like that," he says in muted surprise as he draws his sword once again. "May Palladys guide the rest of our strikes likewise!"[sblock=Actions]Minor: draw javelin
Standard: throw javelin: Crit for 9 damage. You're kidding me, I blow a crit on the javelin?? Ah well, better than nothing I guess, haha.
Minor: draw sword[/sblock][sblock=Raiyek stats]Raiyek Meliam - Male Elf Paladin (Palladys) 5
Passive Perception: 22, Passive Insight: 20; Low-light vision
AC:24(26), Fort:18, Reflex:19, Will:18 -- Speed:6
HP: 51/56 +8 thp, Bloodied:28, Surge Value:15, Surges Left:10/11
Resist 1 all
Action Points: 0, Second Wind
Powers
Holy Strike
Ardent Strike
Divine Challenge
Lay on Hands (3/3)
Piercing Smite
Strength from Valor
Virtue
Channel Divinity
Elven Accuracy
Oath of Enmity
Paladin's Judgment
Arc of Vengeance
Woundstitch Powder
Cloak of Resistance
Group Awareness: All non-elf allies within 5 squares of Raiyek gain a +1 bonus to Perception.
+2 power to AC til end of encounter.


http://l4w.wikia.com/wiki/L4W:PC:Raiyek_Meliam_(Lord_Sessadore)
[/sblock]
 
Last edited:

Remove ads

Top