Belen
Legend
Pramas said:To address a few points:
On PDFs:
We understand that not everyone likes PDFs. What we've found, however, is that there is no difference of taste between gamers who like PDFs and gamers who don't. Books that sold well in print also sell well in PDF and vice versa. I have analyzed the numbers and this is true across all our releases. PDF sales thus can be a useful way to gauge consumer interest in a partciluar product.
Fine. Release it in PDF, but do not release it one class at a time. Release the entire book with a POD option. I really wanted this book, but I am not going to buy it one class at a time. It makes no sense to me. If PDF sales are indicative of print, then selling it in chunks is not going to tell you how the entire book will do.
Pramas said:On d20 and the OGL:
It used to be that there was a basic split between d20 products and OGL-only products. The former required the D&D (or later d20 Modern) rules to use, the latter used the SRD to create stand-alone games. Within the last year I have noticed people asserting that there is a third category: d20 products that aren't "really d20". The idea seems to be that if they aren't vanilla enough to drop into a RAW D&D game they don't count as d20. I find this idea ridiculous, as any number of highly-praised d20 books of years past would not now fit into the definition of d20.
I am not saying that those books are not d20, but they certainly do not fit into stock D&D. There is a difference between a d20 games and a D&D game. The d20 fantasy books that you have released over the last couple of years have been great, but they have been different enough from D&D to keep me from using them and I am not alone.
I buy and use books that I can use in my D&D game. If it cannot easily be fitted into my game, then it will not get used.
And you would be surprised at how few non-D&D style books ever gets used in my D&D games. JUst because a book was highly praised and a lot of people enjoyed it does not mean that they are using it.