Turanil
First Post
Anyone ever thought of letting d20 Call of Cthulhu PCs take d20M advanced classes? Of course, it's for those who prefer more effective/powerful PCs, for campaigns that are pulpish rather than hopeless horror. Now, instead of using straight d20 Modern, I was thinking allowing a few advanced classes (some of them would need slight tweaking, especially where supernatural abilities are concerned) to be added directly onto the base classes of d20 CoC. For example:
-- d20 Modern rulebook: Infiltrator, Field Scientist, Field Medic, Investigator, plus Shadow Slayer and Occultist.
-- Blood & Relics: Believer, Cultist, Grave Robber, Relic Seeker, Exorcist, Prophet of Fatima.
Additionally, I would reduce the requirements, so characters can get them at 5th or 6th level. However, only one advanced class would be allowed to a character. Hence, either a character is straight d20CoC from 1st to 20th level, or he can choose one advanced class (with all the benefits it entails).
I think it would make d20 CoC characters more appealing/exciting, without turning too complicated, nor breaking the game.
-- d20 Modern rulebook: Infiltrator, Field Scientist, Field Medic, Investigator, plus Shadow Slayer and Occultist.
-- Blood & Relics: Believer, Cultist, Grave Robber, Relic Seeker, Exorcist, Prophet of Fatima.
Additionally, I would reduce the requirements, so characters can get them at 5th or 6th level. However, only one advanced class would be allowed to a character. Hence, either a character is straight d20CoC from 1st to 20th level, or he can choose one advanced class (with all the benefits it entails).
I think it would make d20 CoC characters more appealing/exciting, without turning too complicated, nor breaking the game.
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