Nemesis Destiny
Adventurer
Sabynha was listening for Zuri's reply to her question, but it was drowned out by a gust of wind sent from Joven at Wat's command. The force of it filled her skirt and blouse like a sail, and pushed her a bit down the deck as well, toward the snapped mast and the downed prisoner.
She looked at the mess of fallen rigging and mast material, looking for a way to free the trapped and unconscious fellow. Sabynha was not strong, nor particularly well-versed in sailing ships, though she'd had to sew patches in her fair share of sails. She shoved herself into the pole, trying to move it, but it wouldn't budge. The ship was taking on water, and there was no time to lose.
Looking around, she spotted a bit of snapped off yard arm perched precariously near the edge of the boat, which was tangled in the rigging still attached to the main mast pole. With a grunt, the slender Vistani shoved it overboard, adrenaline still coursing through her. The fragment of yardarm made a scraping sound as it cleared the deck, along with the sound of rope against the deck, then a crash as it smacked into the side of the floundering vessel. It wasn't much but it bought her the clearance to yank the prisoner free. Seconds later the rope holding the yardarm snapped and sent the mast pole crashing back down to the deck.
Quickly, Sabynha slung the rope that Zuri had used under the unconscious man's arms so that she wouldn't have to bear his full weight. With a bit of a running start she swung with the limp prisoner back toward the Dolphin, slender sword in her teeth. The damaged vessel had begun to drift away, however, and she barely reached the edge of the Dolphin's rail with her toes. One arm around the prisoner and the rope, the other windmilling for something to grab hold of, with a wild-eyed expression (blade still between her teeth), she latched onto the closest sturdy thing at hand - the belt of a surprised Kartuus!
She caught him as his back was turned, as he moved to take up a more central position. His sturdy booted feet slid a couple inches across the deck, before reaching out to grasp Sabynha's arm and pull her in. His grasp felt cold and hard as steel, but it was strong, and the knight had no trouble reeling her in, even with the added bulk of the prisoner. Now that he had them, she relaxed her other arm, grabbed her sword and cut the rope.
She lunged forward from the sudden release of tension, but somehow managed not to fall or drop the man too hard to the deck. Kartuus still had her other arm, and she swung around him to steady herself, finishing her "dance" with a dramatic flourish, and flinging him back on his intended course.
"I'm sorry to do zat to you Kartuus, but s'ank you for catchingk me." She caught her breath before continuing with a smile, "you dance well."
[sblock]Free: Catch a breeze from Wat's spell; move 1 square toward the prisoner.
Move: free the prisoner, success automatic as per this post.
Minor: secure prisoner in Zuri's rope (taking a little liberty here - adjudicate as necessary jbear)
Standard -> Move: swing back toward the Dolphin with the prisoner; 1d20+6-4=18 Success![/sblock]
She looked at the mess of fallen rigging and mast material, looking for a way to free the trapped and unconscious fellow. Sabynha was not strong, nor particularly well-versed in sailing ships, though she'd had to sew patches in her fair share of sails. She shoved herself into the pole, trying to move it, but it wouldn't budge. The ship was taking on water, and there was no time to lose.
Looking around, she spotted a bit of snapped off yard arm perched precariously near the edge of the boat, which was tangled in the rigging still attached to the main mast pole. With a grunt, the slender Vistani shoved it overboard, adrenaline still coursing through her. The fragment of yardarm made a scraping sound as it cleared the deck, along with the sound of rope against the deck, then a crash as it smacked into the side of the floundering vessel. It wasn't much but it bought her the clearance to yank the prisoner free. Seconds later the rope holding the yardarm snapped and sent the mast pole crashing back down to the deck.
Quickly, Sabynha slung the rope that Zuri had used under the unconscious man's arms so that she wouldn't have to bear his full weight. With a bit of a running start she swung with the limp prisoner back toward the Dolphin, slender sword in her teeth. The damaged vessel had begun to drift away, however, and she barely reached the edge of the Dolphin's rail with her toes. One arm around the prisoner and the rope, the other windmilling for something to grab hold of, with a wild-eyed expression (blade still between her teeth), she latched onto the closest sturdy thing at hand - the belt of a surprised Kartuus!
She caught him as his back was turned, as he moved to take up a more central position. His sturdy booted feet slid a couple inches across the deck, before reaching out to grasp Sabynha's arm and pull her in. His grasp felt cold and hard as steel, but it was strong, and the knight had no trouble reeling her in, even with the added bulk of the prisoner. Now that he had them, she relaxed her other arm, grabbed her sword and cut the rope.
She lunged forward from the sudden release of tension, but somehow managed not to fall or drop the man too hard to the deck. Kartuus still had her other arm, and she swung around him to steady herself, finishing her "dance" with a dramatic flourish, and flinging him back on his intended course.
"I'm sorry to do zat to you Kartuus, but s'ank you for catchingk me." She caught her breath before continuing with a smile, "you dance well."
[sblock]Free: Catch a breeze from Wat's spell; move 1 square toward the prisoner.
Move: free the prisoner, success automatic as per this post.
Minor: secure prisoner in Zuri's rope (taking a little liberty here - adjudicate as necessary jbear)
Standard -> Move: swing back toward the Dolphin with the prisoner; 1d20+6-4=18 Success![/sblock]
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